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Re: Probes
From: |
Ralf Stephan |
Subject: |
Re: Probes |
Date: |
Fri, 16 Mar 2001 14:19:07 +0100 |
User-agent: |
Mutt/1.2.5i |
> I looked it up in the ref guide, but couldn't find out what it does. Any
> clarification will be appreciated.
The source, sarm/src/space/Value2dDisplay.m:
color = (long) *(discrete2dSiteAt(lattice, offsets, x, y));
This gets the value from the grid.
color = color / modFactor + colorConstant;
This maps it onto [colorConstant, colorConstant+value/modFactor).
It allows to have fine-grained (long, 32bit) values occupy less
space (e.g. 64) within a palette/Colormap which usually holds <256
colors. Hm, should I put the option of higher resolution value
layers into the MNGVideo package wish list, what do you say?
ralf
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- RE: Probes, (continued)
- RE: Probes, Fred Wan, 2001/03/14
- Re: Probes, Marcus G. Daniels, 2001/03/14
- RE: Probes, Fred Wan, 2001/03/15
- Re: Probes, Marcus G. Daniels, 2001/03/15
- RE: Probes, Fred Wan, 2001/03/16
- Re: Probes,
Ralf Stephan <=
- Re: Probes, Marcus G. Daniels, 2001/03/16
- RE: Probes, Fred Wan, 2001/03/21
- Re: Probes, Marcus G. Daniels, 2001/03/21
- RE: Probes, Fred Wan, 2001/03/21
- Re: Probes, Paul E Johnson, 2001/03/10