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Re: [Swftools-common] (patch supplied) New utility swfassets


From: David Croft
Subject: Re: [Swftools-common] (patch supplied) New utility swfassets
Date: Sun, 6 Dec 2009 23:04:36 +0100

Thanks Matthias, that would be fine. swfassets was originally just a
stripped-down version of swfdump in the first place. The key is that,
whichever utility generates it, it should be machine-readable and
include the id, name and asset type.

Cheers,

David

2009/12/6 Matthias Kramm <address@hidden>:
> On Mon, Nov 30, 2009 at 08:52:02PM +0100, David Croft <address@hidden> wrote:
>> swfextract lists the available IDs for extraction but not their asset
>> name. While swfdump does present this information, it does not do so
>> in a machine readable format. Thus it is quite hard to extract an
>> asset by name from an SWF, or to conversely to associate a name with
>> an extracted ID.
>>
>> The attached new utility "swfassets" will dump, in a machine readable
>> format, the asset name, ID, and type of each exported asset (one per
>> line, tab separated values). This can then be used to determine the ID
>> to pass to swfextract.
>
> David, thanks for the patch. Sorry for the late follow-up, I haven't had a
> chance to peek into this list for a while.
> I'll add something like this to one of the next versions- albeit
> probably as an extension to
>    swfextract file.swf
> which displays information about which items are extractable.
>
> Matthias
>
>
>
>




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