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Re: [Swftools-common] pdf2swf & MovieClip
From: |
Chris |
Subject: |
Re: [Swftools-common] pdf2swf & MovieClip |
Date: |
Tue, 14 Sep 2010 23:13:59 +0200 |
Now you're cooking with gas, Oli!
Great when it works eh? The fun is back in
coding... :o)
Regards,
Chris.
>On Tue, 14 Sep 2010 20:36:51 +0200
>Oliver Kindernay <address@hidden> wrote:
> So, this is my script now :)
>
> ###################################
> .flash filename="loadswf.swf" bbox=200x200 version=8 fps=60 compress
> .box spot width=1 height=1 color=black
>
> .sprite view_frame
> .put spot x=0 y=0
> .action:
> var dummy_value=0;
> .end
> .end
>
> .png arrow_r "sipka_right.png"
> .png arrow_l "sipka_left.png"
>
> .button right
> .show arrow_r as=area
> .show arrow_r as=hover
> .show arrow_r as=idle
> .show arrow_r as=pressed
> .end
>
> .button left
> .show arrow_l as=area
> .show arrow_l as=hover
> .show arrow_l as=idle
> .show arrow_l as=pressed
> .end
>
> .put b2=left
> .put b1=right x=60
>
> .action:
> b1.onPress = function() { view_frame.nextFrame(); };
> b2.onPress = function() { view_frame.prevFrame(); };
> loadMovie("dest.swf",_root.view_frame);
> .end
> .put view_frame scale=15% x=10 y=20
> .end
> ###################################
>
> How about that?
> 2010/9/14 Chris <address@hidden>:
> >>On Mon, 13 Sep 2010 18:22:00 +0200
> >>Oliver Kindernay <address@hidden> wrote:
> >
> >> Thanks, I "recoded" this script to do just remote swf loading:
> >>
> >> package
> >
> > Still way too complicated Oliver. ;o) Compile this little scrap
> > of code with swfc instead:
> >
> > ###################################
> > .flash filename="loadswf.swf" bbox=200x200 version=8 fps=60 compress
> > .box spot width=1 height=1 color=black
> >
> > .sprite view_frame
> > .put spot x=0 y=0
> > .action:
> > var dummy_value=0;
> > .end
> > .end
> >
> > .action:
> > loadMovie("Test.swf",_root.view_frame);
> > .end
> > .put view_frame x=10 y=20 scale=15%
> > .end
> > ###################################
> >
> > Now you've done that, you can then apply the x/y scaling and
> > width/height tweaks, to the view_frame object.
> >
> >> I am very new in ac/flash, so please be patient with me.
> >
> > That's ok. I'm cr** at AS3 as well as a few other things. Age in
> > my case probably. Make all this up as I up along anyway. ;o)
> >
> >>I'll rather do it in ac3, if I could.
> >
> > See if you can convert the above scrap to AS3?
> >
> >> Actually, I am quite good in C. Does swftools contain libraries I can
> >> use to create swfs like this? It would be great, if I could do it in C
> >> :) But I guess actionscript would by the best choice.
> >
> > One of the viewers in the distribution has been coded in C. Take a look.
> >
> > HTH.
> >
> > Regards,
> >
> >
> >
> > Chris.
> >
> >> 2010/9/12 Chris <address@hidden>:
> >> > On Sun, 12 Sep 2010 21:45:01 +0200
> >> > Oliver Kindernay <address@hidden> wrote:
> >> >
> >> >> Hi, I am trying to code my own pdf viewer.
> >> >
> >> > Try the wiki to start with..
> >> >
> >> > http://wiki.swftools.org/index.php/Pdf2swf
> >> >
> >> > Check out the third link in the pdf2swf FAQS section.
> >> >
> >> >> I've this found a viewer code on this mailing list:
> >> >>
> >> >> package {
> >> >>..
> >> >
> >> > If I may say make so bold, that's lot of AS3 code for very little
> >> > result! ;o)
> >> >
> >> > You'll find other, more effective viewer code, in the 'swfs' folder from
> >> > the
> >> > SWFTools distribution. Choice of C, AS2, and SWF. Python versions there
> >> > too
> >> > if it's compiled in.
> >> >
> >> >> I compile it with mxmlc from Flex4 SDK.
> >> >
> >> > Why, when SWFTools has AS£ compile?
> >> >
> >> >>I am using Linux with Firefox(flash 10), if it matters.
> >> >
> >> > It doesn't really, no.
> >> >
> >> >> How to resize MovieClip object to width/height of swf with
> >> >> pdf document ? Thanks.
> >> >
> >> > Basically you are loading your pdf2swf created swf into a movieclip
> >> > container. pdf2swf looks for that object under the name 'viewport' If
> >> > you choose to code
> >> > your own viewer, and load pdf's on the fly, then that object can take
> >> > any name
> >> > you wish.
> >> >
> >> > movieclip dimensions are manipulated in the same way as you would an
> >> > other
> >> > object. By the use of the width, height, and scale parameters. For
> >> > example,
> >> >
> >> > movieClip._width
> >> > movieClip._height
> >> > movieClip._xscale
> >> > movieClip._yscale
> >> >
> >> > HTH helps!
> >> >
> >> > Regards,
> >> >
> >> >
> >> > Chris.
> >> >
> >> >
> >> >
> >>
> >
> >
> > --
> > Chris <address@hidden>
> >
>
>
--
Chris <address@hidden>