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Re: Fw: [Tinycc-devel] windows resources, playsound, xp theme (just rese


From: Mike Henning
Subject: Re: Fw: [Tinycc-devel] windows resources, playsound, xp theme (just resending to the group)
Date: Sun, 8 Oct 2006 04:13:59 -0700 (PDT)

Update 2: Added the ability to handle resource files
that use text names for the ID and/or Resource type.

Mike H.

--- Mike Henning <address@hidden> wrote:

> Update: Use this version. The previous one has a
> small
> alignment bug preventing manifests from working
> correctly.
> 
> Mike Henning
> 
> --- Mike Henning <address@hidden> wrote:
> 
> > 
> > 
> > --- bj <address@hidden> wrote:
> > 
> > > okay, this is how i understand it
> > > 1. make .c code and .rc code
> > > 2. add  int dummy __attribute__
> > > ((section(".rsrc"))); to c code
> > > 3. compile .rc code to .res code
> > > 4. compile c code
> > > 5. compile .res file to .exe file using your
> > program
> > 
> > This looks correct.
> > 
> > > ok, absolutely!!please email your program to me.
> > in
> > > fact email it to all  
> > > of us so everyone can use it.
> > > oh yeah, thanks so much.
> > > and please reply to this email with the
> > > 1. program you wrote ,
> > > 2. source code if possible,
> > > 3. your full credits and
> > > 4. license to it
> > > so i can add it to my list of licenses on my
> > thesis.
> > > thanks again.
> > > 
> > > oh yeah, to all. does anyone know how to link
> your
> > > code with .a files,  
> > > .lib files and .h files like mmsystem.h and
> > > winmm.lib or libwinmm.a? i  
> > > linked my code to libwinmm.a and mmsystem.h but
> it
> > > still can't find  
> > > PlaySoundA (it says tcc: undefined symbol
> > > 'PlaySoundA'), can anyone help  
> > > me here? like some source code for it? thanks in
> > > advance.
> > 
> > Use: Tiny_impdef winmm
> > This will create a winmm.def file that should be
> > placed in your Lib path. You can then link by
> adding
> > the usual -lwinmm
> > 
> > I've attached the file along with the source code.
> > It's nothing fancy but it works. The only
> limitation
> > is that it does not currently support unicode ids
> > which is not very common anyway. If there is a
> need
> > for this I can add support.
> > 
> > Hope this helps,
> > Mike H.
> > 
> > 
> > __________________________________________________
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> > 
> 
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