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Re: [Tinycc-devel] Compiling preprocessed files with tinycc?
From: |
Daniel Glöckner |
Subject: |
Re: [Tinycc-devel] Compiling preprocessed files with tinycc? |
Date: |
Wed, 20 Mar 2013 23:11:05 +0100 |
User-agent: |
Mutt/1.5.20 (2009-06-14) |
On Wed, Mar 20, 2013 at 01:01:10PM -0700, Austin English wrote:
> manually correcting that, I'm able to preprocess the problematic file down to:
> address@hidden:~/src/wine-tcc/dlls/d3d8/tests$ cat stateblock.i.tcc.c
> typedef struct _D3DVECTOR
> {
> float x;
> float y;
> float z;
> } D3DMATRIX;
You are aware that D3DMATRIX is supposed to consist of 16 floats?
Daniel