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Re: [Tinycc-devel] Recent changes segfault on Linux ARM


From: James Lyon
Subject: Re: [Tinycc-devel] Recent changes segfault on Linux ARM
Date: Tue, 30 Apr 2013 11:04:56 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20130329 Thunderbird/17.0.5

Sure, of course. Actually, I've just had another look and I've realised I did screw up the ARM stuff - I was trying to maintain the existing behaviour since I didn't have a test system, but it looks like I messed it up. I think it's just a matter of deleting the first #ifdef TCC_ARM_EABI block from gfunc_call though. I'll try and get a look at it later but I can't promise much since I have zero experience of ARM development.

Anyway, onto the stuff I fixed:

Calling convention stuff:
  • Various x86 and x86-64 calling conventions pack structure return values into registers when they are small enough. I added gfunc_sret which determines whether that is the case and prevents an extra pointer parameter being added to receive the return value. It also returns the type used to pass the return value, so that tccgen.c can save it to the stack. Perhaps in retrospect it would have been better to move return value handling into target specific code generators, but anyway, it works.
    • x86-64: rules are rather complicated, see classify_x86_64_* functions and the SysV ABI. I had to add a register mode RC_QRET, analogous to RC_IRET, since a pair of doubles is returned in XMM0:XMM1. This in turn also means I have added support for XMM1-5 as general registers since since it was no more work than XMM1 alone. XMM6-7 aren't caller-saved on Win64 so I didn't make them available for calculation, although I did add them to the enumeration. Some cases also return 16-byte structures in RAX:RDX.
    • Win32: structures of 8-bytes or less are returned in EAX or EAX:EDX.
    • Win64: Structures of 8 bytes or less are returned in RAX.
  • Similarly, function arguments may be passed in registers rather than on the stack.
    • The SysV x86-64 ABI has rather complicated rules which I've implemented in classify_x86_64_* functions.
    • Win64 rules are somewhat simpler but (as far as I can tell, because MSs documentation isn't up to much) basically decide what to do based on whether the argument is larger or smaller than 8 bytes. Each argument gets 8 bytes of space in registers or on the stack; if the argument itself is 8 bytes or less it is passed in that space, otherwise it is passed by reference.
    • Win32 rules are the same as Linux-x86 except that small structures are returned in EAX:EDX.
  • x86-64 long double handling: added extra padding so that long doubles are aligned on 16-byte boundaries. There was already code to align the stack before the function call, but this actually has to be done each time a 16-byte aligned argument is encountered as well.
  • x86-64 varargs: I modified __builtin_va_arg_types to use the classify_x86_64_* functions, and added an alignment parameter to __va_arg so that 16-byte aligned long doubles can be handled.
  • Win64 varargs: I added __builtin_va_start on this platform since I couldn't see a way around it. If the last parameter (the second argument to va_start) on Win64 is larger than 8 bytes, it will be passed by reference, and va_start needs to get the address of the reference, which would require some sort of &(&x) type _expression_, which is obviously invalid C. I also redefined va_args.
CMake build system: I added this primarily to make Win64 builds a lot easier since they then don't need a custom MSYS setup, just 64-bit gcc and mingw32-make which are available together. It should also work on other platforms where CMake is available. I had to shift tcclib.h out of the include/ directory to get some of the tests to work because there isn't a way in CMake to copy tcclib.h into the test directory, and other headers in include/ interfere with GCC compilation.

Out-of-tree builds: there were a lot of small issues using the Makefiles for out of tree builds. They should now be self-updating (modifying the makefiles updates the out-of-tree copy). I've added $(top_srcdir)/... a lot to get file references right, and updated include paths where necessary.

Variable length array stuff: VLAs were implemented using alloca() but the memory wasn't freed until the end of the function. This prevents VLAs from being used in a loop, for instance. This is pretty straightfoward to fix when goto and labels are not in use: just track whether the stack pointer has been modified and if so reset it at the end of each block. Goto handling is tricky because in a normal compiler we'd just work out what the stack pointer should be at the destination and set it before jumping. TCC can't do that because it generates code in a single pass, so what I did instead is that a goto with a VLA in scope saves the stack pointer and then resets it to its value when the outermost VLA was created. A label with a VLA in scope then reloads the appropriate stack pointer. Test cases are in vla_test.c.

This does mean that in certain cases memory allocated by alloca will be freed when not strictly necessary, i.e. in:

char data[n];
char *p = alloca(n);
goto label;
label:

At "label" p will have been freed. But otherwise VLAs and alloca shouldn't interfere since the VLA code doesn't do anything unless a VLA is in scope.

On 29/04/13 22:12, grischka wrote:
James Lyon wrote:
Thanks, however I have to admit that I'm not particularly interested in TCC in the long term.

... and I basically fixed the things that prevented that working.

Maybe you could at some point in time between "too fresh to be sure"
and "too old to care" give some summary about what now you actually
did.

Unless that is sufficiently clear already from your commits and
commit comments in which case please just ignore this message.

Thanks,

--- grischka


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