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[Wesnoth-cvs-commits] wesnoth/src game.cpp
From: |
David White |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src game.cpp |
Date: |
Sat, 28 Aug 2004 00:22:43 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <address@hidden> 04/08/28 04:18:00
Modified files:
src : game.cpp
Log message:
made it so an error message will be displayed in a dialog when a
campaign has corrupt WML
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.117&tr2=1.118&r1=text&r2=text
Patches:
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.117 wesnoth/src/game.cpp:1.118
--- wesnoth/src/game.cpp:1.117 Mon Aug 23 06:40:59 2004
+++ wesnoth/src/game.cpp Sat Aug 28 04:17:59 2004
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.117 2004/08/23 06:40:59 gakusho Exp $ */
+/* $Id: game.cpp,v 1.118 2004/08/28 04:17:59 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1076,7 +1076,13 @@
//make a new game config item based on the difficulty level
std::vector<line_source> line_src;
config game_config;
- read_game_cfg(defines_map,line_src,game_config,use_caching);
+
+ try {
+
read_game_cfg(defines_map,line_src,game_config,use_caching);
+ } catch(config::error& e) {
+ gui::show_dialog(disp,NULL,"","Error loading game
configuration files: '" + e.message + "' (The game will now exit)",
gui::MESSAGE);
+ throw e;
+ }
const binary_paths_manager bin_paths_manager(game_config);
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