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[Wesnoth-cvs-commits] wesnoth/src sound.cpp


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/src sound.cpp
Date: Sun, 29 Aug 2004 11:26:06 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    04/08/29 15:21:10

Modified files:
        src            : sound.cpp 

Log message:
        fixed sounds to hopefully work well on all systems

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/sound.cpp.diff?tr1=1.20&tr2=1.21&r1=text&r2=text

Patches:
Index: wesnoth/src/sound.cpp
diff -u wesnoth/src/sound.cpp:1.20 wesnoth/src/sound.cpp:1.21
--- wesnoth/src/sound.cpp:1.20  Sat Aug 28 19:34:02 2004
+++ wesnoth/src/sound.cpp       Sun Aug 29 15:21:10 2004
@@ -1,4 +1,4 @@
-/* $Id: sound.cpp,v 1.20 2004/08/28 19:34:02 Sirp Exp $ */
+/* $Id: sound.cpp,v 1.21 2004/08/29 15:21:10 Sirp Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -43,7 +43,15 @@
 
 manager::manager()
 {
-       const int res = 
Mix_OpenAudio(MIX_DEFAULT_FREQUENCY,MIX_DEFAULT_FORMAT,2,4096);
+//sounds don't sound good on Windows unless the buffer size is 4k,
+//but this seems to cause crashes on other systems...
+#ifdef WIN32
+       const size_t buf_size = 4096
+#else
+       const size_t buf_size = 1024;
+#endif
+
+       const int res = 
Mix_OpenAudio(MIX_DEFAULT_FREQUENCY,MIX_DEFAULT_FORMAT,2,buf_size);
        if(res >= 0) {
                mix_ok = true;
                Mix_AllocateChannels(16);




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