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[Wesnoth-cvs-commits] wesnoth data/scenarios/Heir_To_The_Throne/Elves...
From: |
David White |
Subject: |
[Wesnoth-cvs-commits] wesnoth data/scenarios/Heir_To_The_Throne/Elves... |
Date: |
Sun, 29 Aug 2004 21:28:10 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <address@hidden> 04/08/30 01:23:16
Modified files:
data/scenarios/Heir_To_The_Throne: Elves_Besieged.cfg
src : dialogs.cpp game.cpp hotkeys.cpp playturn.cpp
show_dialog.cpp sound.cpp sound.hpp
Log message:
small dialog improvements
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/dialogs.cpp.diff?tr1=1.50&tr2=1.51&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.121&tr2=1.122&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/hotkeys.cpp.diff?tr1=1.57&tr2=1.58&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.260&tr2=1.261&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/show_dialog.cpp.diff?tr1=1.90&tr2=1.91&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/sound.cpp.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/sound.hpp.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.18
wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.19
--- wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.18 Sat Aug
7 22:57:52 2004
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg Mon Aug
30 01:23:16 2004
@@ -181,6 +181,11 @@
[event]
name=start
+ [terrain]
+ x=10-20
+ y=10-20
+ letter=d
+ [/terrain]
[message]
id=msg1_1
speaker=narrator
Index: wesnoth/src/dialogs.cpp
diff -u wesnoth/src/dialogs.cpp:1.50 wesnoth/src/dialogs.cpp:1.51
--- wesnoth/src/dialogs.cpp:1.50 Sun Aug 29 23:28:26 2004
+++ wesnoth/src/dialogs.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: dialogs.cpp,v 1.50 2004/08/29 23:28:26 Sirp Exp $ */
+/* $Id: dialogs.cpp,v 1.51 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -173,7 +173,7 @@
do {
res =
gui::show_dialog(disp,NULL,_("Save"),caption,dialog_type,NULL,NULL,message,name);
if (res == 0 && save_game_exists(*name))
- overwrite = gui::show_dialog(disp,NULL,"",
+ overwrite = gui::show_dialog(disp,NULL,_("Overwrite?"),
_("Save already exists. Do you want to overwrite it
?"),gui::YES_NO);
else overwrite = 0;
} while ((res==0)&&(overwrite!=0));
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.121 wesnoth/src/game.cpp:1.122
--- wesnoth/src/game.cpp:1.121 Sun Aug 29 16:09:57 2004
+++ wesnoth/src/game.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.121 2004/08/29 16:09:57 Sirp Exp $ */
+/* $Id: game.cpp,v 1.122 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -310,6 +310,8 @@
{
const int start_ticks = SDL_GetTicks();
+ bool use_sound = true;
+
//parse arguments that shouldn't require a display device
int arg;
for(arg = 1; arg != argc; ++arg) {
@@ -338,6 +340,8 @@
std::cout << game_config::path
<< "\n";
return 0;
+ } else if(val == "--nosound") {
+ use_sound = false;
}
}
@@ -351,7 +355,7 @@
std::cerr << "initialized video...\n";
const font::manager font_manager;
- const sound::manager sound_manager;
+ const sound::manager sound_manager(use_sound);
const preferences::manager prefs_manager;
const image::manager image_manager;
const events::event_context main_event_context;
Index: wesnoth/src/hotkeys.cpp
diff -u wesnoth/src/hotkeys.cpp:1.57 wesnoth/src/hotkeys.cpp:1.58
--- wesnoth/src/hotkeys.cpp:1.57 Sun Aug 29 23:28:26 2004
+++ wesnoth/src/hotkeys.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: hotkeys.cpp,v 1.57 2004/08/29 23:28:26 Sirp Exp $ */
+/* $Id: hotkeys.cpp,v 1.58 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -355,7 +355,7 @@
{
if(event.keysym.sym == SDLK_ESCAPE && disp.in_game()) {
std::cerr << "escape pressed..showing quit\n";
- const int res = gui::show_dialog(disp,NULL,_("Quit"),_("Do you
really want to quit?"),gui::YES_NO);
+ const int res = gui::show_dialog(disp,NULL,_("Quit?"),_("Do you
really want to quit?"),gui::YES_NO);
if(res == 0) {
throw end_level_exception(QUIT);
} else {
@@ -539,7 +539,7 @@
case HOTKEY_QUIT_GAME: {
if(disp.in_game()) {
std::cerr << "is in game -- showing quit
message\n";
- const int res =
gui::show_dialog(disp,NULL,"",_("Do you really want to quit?"),gui::YES_NO);
+ const int res =
gui::show_dialog(disp,NULL,_("Quit?"),_("Do you really want to
quit?"),gui::YES_NO);
if(res == 0) {
throw end_level_exception(QUIT);
}
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.260 wesnoth/src/playturn.cpp:1.261
--- wesnoth/src/playturn.cpp:1.260 Mon Aug 30 01:03:59 2004
+++ wesnoth/src/playturn.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.260 2004/08/30 01:03:59 Sirp Exp $ */
+/* $Id: playturn.cpp,v 1.261 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1420,7 +1420,7 @@
try {
recorder.save_game(gameinfo_,label,snapshot,state_of_game_.starting_pos);
if(dialog_type != gui::NULL_DIALOG) {
- gui::show_dialog(gui_,NULL,_("Error"),_("The
game has been saved"), gui::OK_ONLY);
+ gui::show_dialog(gui_,NULL,_("Saved"),_("The
game has been saved"), gui::OK_ONLY);
}
} catch(gamestatus::save_game_failed& e) {
gui::show_dialog(gui_,NULL,"",_("The game could not be
saved"),gui::MESSAGE);
Index: wesnoth/src/show_dialog.cpp
diff -u wesnoth/src/show_dialog.cpp:1.90 wesnoth/src/show_dialog.cpp:1.91
--- wesnoth/src/show_dialog.cpp:1.90 Thu Aug 26 20:56:03 2004
+++ wesnoth/src/show_dialog.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: show_dialog.cpp,v 1.90 2004/08/26 20:56:03 ettin Exp $ */
+/* $Id: show_dialog.cpp,v 1.91 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -192,7 +192,6 @@
if (!title.empty()) {
title_area = draw_dialog_title(0,0,NULL,title);
title_area.w += border_size;
- title_area.h += border_size;
}
SDL_Rect buttons_area = {0,0,0,0};
Index: wesnoth/src/sound.cpp
diff -u wesnoth/src/sound.cpp:1.21 wesnoth/src/sound.cpp:1.22
--- wesnoth/src/sound.cpp:1.21 Sun Aug 29 15:21:10 2004
+++ wesnoth/src/sound.cpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: sound.cpp,v 1.21 2004/08/29 15:21:10 Sirp Exp $ */
+/* $Id: sound.cpp,v 1.22 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -41,8 +41,12 @@
namespace sound {
-manager::manager()
+manager::manager(bool sound_on)
{
+ if(!sound_on) {
+ return;
+ }
+
//sounds don't sound good on Windows unless the buffer size is 4k,
//but this seems to cause crashes on other systems...
#ifdef WIN32
Index: wesnoth/src/sound.hpp
diff -u wesnoth/src/sound.hpp:1.10 wesnoth/src/sound.hpp:1.11
--- wesnoth/src/sound.hpp:1.10 Tue Dec 23 22:45:30 2003
+++ wesnoth/src/sound.hpp Mon Aug 30 01:23:16 2004
@@ -1,4 +1,4 @@
-/* $Id: sound.hpp,v 1.10 2003/12/23 22:45:30 uid66289 Exp $ */
+/* $Id: sound.hpp,v 1.11 2004/08/30 01:23:16 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -18,7 +18,7 @@
namespace sound {
struct manager {
- manager();
+ manager(bool sound_on);
~manager();
};
- [Wesnoth-cvs-commits] wesnoth data/scenarios/Heir_To_The_Throne/Elves...,
David White <=