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[Wesnoth-cvs-commits] wesnoth/src help.cpp
From: |
Kristoffer Erlandsson |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src help.cpp |
Date: |
Mon, 30 Aug 2004 13:52:24 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Kristoffer Erlandsson <address@hidden> 04/08/30 17:46:28
Modified files:
src : help.cpp
Log message:
Fixed the problem with parse errors occuring in the units descriptions.
Fixed
empty terrain names occuring in the help system.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/help.cpp.diff?tr1=1.30&tr2=1.31&r1=text&r2=text
Patches:
Index: wesnoth/src/help.cpp
diff -u wesnoth/src/help.cpp:1.30 wesnoth/src/help.cpp:1.31
--- wesnoth/src/help.cpp:1.30 Sun Aug 29 20:33:01 2004
+++ wesnoth/src/help.cpp Mon Aug 30 17:46:28 2004
@@ -785,7 +785,7 @@
const terrain_type& info =
map->get_terrain_info(terrain);
if (!info.is_alias()) {
std::vector<std::pair<std::string, unsigned> > row;
- const std::string& name =
string_table[map->terrain_name(terrain)];
+ const std::string &name =
info.name();
const int moves =
movement_type.movement_cost(*map,terrain);
std::stringstream str;
str << "<ref>text='" <<
escape(name) << "' dst='"
@@ -853,8 +853,8 @@
(char)gamemap::FOGGED), show_info_about.end());
for (std::vector<gamemap::TERRAIN>::const_iterator terrain_it =
show_info_about.begin();
terrain_it != show_info_about.end(); terrain_it++) {
- const std::string& name =
string_table[map->terrain_name(*terrain_it)];
const terrain_type& info = map->get_terrain_info(*terrain_it);
+ const std::string &name = info.name();
std::stringstream ss;
ss << "<img>src='terrain/" << info.default_image() <<
".png'</img>\n\n";
if (info.is_alias()) {
@@ -863,7 +863,7 @@
for (std::string::const_iterator it =
aliased_terrains.begin();
it != aliased_terrains.end(); it++) {
const gamemap::TERRAIN t = *it;
- const std::string alias_name =
string_table[map->terrain_name(t)];
+ const std::string alias_name =
map->get_terrain_info(t).name();
alias_ss << "<ref>text='" << escape(alias_name)
<< "' dst='"
<<
escape(std::string("terrain_") + t) << "'</ref>";
if (it + 2 == aliased_terrains.end()) {
@@ -1357,9 +1357,9 @@
if (find_topic(toplevel_, dst) == NULL && !force) {
show_ref = false;
}
- if (dst == "" || text == "") {
+ if (dst == "") {
std::string msg =
- "Ref markup must have both dst and text attributes.
Please submit a bug report if you have not modified the game files yourself.
Errornous config: ";
+ "Ref markup must have dst attribute. Please submit a
bug report if you have not modified the game files yourself. Errornous config:
";
msg += cfg.write();
throw parse_error(msg);
}