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[Wesnoth-cvs-commits] wesnoth ./changelog data/game.cfg
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog data/game.cfg |
Date: |
Mon, 13 Dec 2004 17:07:26 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/12/13 21:51:34
Modified files:
. : changelog
data : game.cfg
Log message:
Allow flying creatures to cross canyons (patch #3556).
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.416&tr2=1.417&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.140&tr2=1.141&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.416 wesnoth/changelog:1.417
--- wesnoth/changelog:1.416 Mon Dec 13 05:42:24 2004
+++ wesnoth/changelog Mon Dec 13 21:51:34 2004
@@ -19,6 +19,7 @@
* Pikeman: increase resistance to pierce, change attacks number and damage
* Halberdier: increase resistance to pierce, increase blade damage, decrease
pierce damage
+ * flying creatures can now cross canyons
* "," is no longer the column separator, it does not have to be escaped
anymore in some translations, "=" is the new separator
* fix pathfinding bug (#11196)
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.140 wesnoth/data/game.cfg:1.141
--- wesnoth/data/game.cfg:1.140 Mon Nov 22 22:47:37 2004
+++ wesnoth/data/game.cfg Mon Dec 13 21:51:34 2004
@@ -581,6 +581,7 @@
castle=1
cave=2
tundra=3
+ canyon=100
cavewall=100
[/movement costs]
@@ -625,6 +626,7 @@
castle=1
cave=2
tundra=3
+ canyon=100
cavewall=100
[/movement costs]
@@ -668,6 +670,7 @@
village=1
castle=1
cave=1
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -711,6 +714,7 @@
village=1
castle=1
cave=2
+ canyon=100
cavewall=100
tundra=4
[/movement costs]
@@ -754,6 +758,7 @@
village=1
castle=1
cave=2
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -798,6 +803,7 @@
village=1
castle=1
cave=4
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -841,6 +847,7 @@
village=1
castle=1
cave=3
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -886,6 +893,7 @@
castle=1
tundra=2
cave=2
+ canyon=100
cavewall=100
[/movement costs]
@@ -928,6 +936,7 @@
village=1
castle=1
cave=3
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -972,6 +981,7 @@
village=1
castle=1
cave=2
+ canyon=1
cavewall=100
tundra=1
[/movement costs]
@@ -1016,6 +1026,7 @@
castle=1
cave=3
tundra=2
+ canyon=100
cavewall=100
[/movement costs]
@@ -1059,6 +1070,7 @@
castle=1
cave=3
tundra=2
+ canyon=100
cavewall=100
[/movement costs]
@@ -1102,6 +1114,7 @@
castle=2
cave=1
tundra=2
+ canyon=100
cavewall=100
[/movement costs]
@@ -1146,6 +1159,7 @@
castle=200
tundra=200
cave=200
+ canyon=200
cavewall=200
[/movement costs]
@@ -1189,6 +1203,7 @@
castle=1
tundra=2
cave=1
+ canyon=100
cavewall=100
[/movement costs]
@@ -1232,6 +1247,7 @@
castle=1
tundra=2
cave=1
+ canyon=100
cavewall=100
[/movement costs]
@@ -1274,6 +1290,7 @@
village=1
castle=1
cave=2
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -1318,6 +1335,7 @@
village=1
castle=1
cave=1
+ canyon=1
cavewall=100
tundra=1
[/movement costs]
@@ -1362,6 +1380,7 @@
village=1
castle=1
cave=1
+ canyon=1
cavewall=100
tundra=1
[/movement costs]
@@ -1406,6 +1425,7 @@
village=1
castle=1
cave=1
+ canyon=1
cavewall=100
tundra=1
[/movement costs]
@@ -1450,6 +1470,7 @@
village=1
castle=1
cave=1
+ canyon=100
cavewall=100
tundra=4
[/movement costs]
@@ -1495,6 +1516,7 @@
castle=200
tundra=200
cave=200
+ canyon=200
cavewall=200
[/movement costs]
@@ -1539,6 +1561,7 @@
village=1
castle=1
cave=2
+ canyon=100
cavewall=100
tundra=2
[/movement costs]
@@ -1586,6 +1609,7 @@
village=1
castle=1
cave=1
+ canyon=1
cavewall=100
tundra=1
[/movement costs]
@@ -1632,6 +1656,7 @@
village=1
castle=1
cave=1
+ canyon=100
cavewall=100
tundra=3
[/movement costs]
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