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[Wesnoth-cvs-commits] wesnoth changelog


From: Richard Kettering
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Mon, 10 Jan 2005 00:17:13 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Richard Kettering <address@hidden>      05/01/10 04:34:48

Modified files:
        .              : changelog 

Log message:
        Update regarding relevant graphical work.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.435&tr2=1.436&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.435 wesnoth/changelog:1.436
--- wesnoth/changelog:1.435     Sun Jan  9 19:38:36 2005
+++ wesnoth/changelog   Mon Jan 10 04:34:47 2005
@@ -1,33 +1,17 @@
-CVS HEAD:
- * theme syntax improvements:
-   * added support for specifying a reference rectangle when using 
relative-positionning syntax
-   * added support for theme inheritance, to avoid duplicating 
mostly-unchanged code
- * new translation:
-   * bulgarian
- * updated translations:
-   * basque  
-   * catalan
-   * french
-   * german
-   * hungarian
-   * italian
-   * polish
-   * slovak
-   * spanish
-   * swedish
-   * russian
- * Added missing animations for:
-   * Grand Knight
-   * Death Knight
-   * Lord
-   * Master Bowman
- * take advantage of libzipios++ if available, to read cfg files, maps,
-       images, sound effects, and fonts from zip files
- * fixed missing Deathblade in multiplayer
- * downloaded campaigns no longer require a restart to be able to play them
- * multiplayer game settings (map name, gold per village, ...) are saved now
- * new units:
-   * Javelineer
+CVS HEAD:
 * theme syntax improvements:
   * added support for specifying a reference rectangle when using 
relative-positionning syntax
   * added support for theme inheritance, to avoid duplicating mostly-unchanged 
code
 * new translation:
   * bulgarian
 * updated translations:
   * basque  
   * catalan
   * french
   * german
   * hungarian
   * italian
   * polish
   * slovak
   * spanish
   * swedish
   * russian
 * Added missing animations for:
+   * Ancient Wose
+   * Goblin Direwolf Rider
+   * Goblin Knight
+   * Skeleton Archer
+   * Gryphon
+   * Revenant
+   * Troll Warrior
+   * Troll Hero
+   * Great Troll
   * Grand Knight
   * Death Knight
   * Lord
   * Master Bowman
+ * Overhauled Graphics for:
+   * Orcish Shamans
+   * Elvish Lord
+   * Elvish High Lord
 * take advantage of libzipios++ if available, to read cfg files, maps,
        images, sound effects, and fonts from zip files
 * fixed missing Deathblade in multiplayer
 * downloaded campaigns no longer require a restart to be able to play them
 * multiplayer game settings (map name, gold per village, ...) are saved now
 * new units:
   * Javelineer
  * unit balancing:
    * Swordsman: increase resistance to pierce and impact
    * Royal guard: increase resistance to pierce and impact




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