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[Wesnoth-cvs-commits] wesnoth/data game.cfg
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data game.cfg |
Date: |
Sat, 22 Jan 2005 06:02:09 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 05/01/22 11:02:09
Modified files:
data : game.cfg
Log message:
Patch #3623 from InvPhi to add defense over canyons. Also for
undeadfoot since corpses can be raised here, but maybe we should simply
disallow it?
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.141&tr2=1.142&r1=text&r2=text
Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.141 wesnoth/data/game.cfg:1.142
--- wesnoth/data/game.cfg:1.141 Mon Dec 13 21:51:34 2004
+++ wesnoth/data/game.cfg Sat Jan 22 11:02:09 2005
@@ -998,6 +998,7 @@
village=50
castle=50
tundra=50
+ canyon=50
cave=80
[/defense]
@@ -1307,6 +1308,7 @@
village=40
castle=40
cave=60
+ canyon=80
tundra=60
[/defense]
@@ -1352,6 +1354,7 @@
village=50
castle=50
cave=60
+ canyon=50
tundra=50
[/defense]
@@ -1397,6 +1400,7 @@
village=50
castle=50
cave=60
+ canyon=50
tundra=50
[/defense]
@@ -1442,6 +1446,7 @@
village=50
castle=50
cave=60
+ canyon=50
tundra=50
[/defense]
@@ -1626,6 +1631,7 @@
village=60
castle=60
cave=60
+ canyon=60
tundra=70
[/defense]
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