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[Wesnoth-cvs-commits] wesnoth/data game.cfg
From: |
David White |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data game.cfg |
Date: |
Thu, 05 May 2005 21:13:31 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <address@hidden> 05/05/06 01:13:30
Modified files:
data : game.cfg
Log message:
made it so a unit's defense is shown over a hex when the unit is
selected and a hex is moused-over; also made it so different footprints are
used dependent on unit speed
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.154&tr2=1.155&r1=text&r2=text
Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.154 wesnoth/data/game.cfg:1.155
--- wesnoth/data/game.cfg:1.154 Wed May 4 03:21:51 2005
+++ wesnoth/data/game.cfg Fri May 6 01:13:27 2005
@@ -85,10 +85,10 @@
cross_image="misc/cross.png"
dot_image="misc/dot.png"
- footprint_left_nw=misc/foot-left-nw.png
- footprint_left_n=misc/foot-left-n.png
- footprint_right_nw=misc/foot-right-nw.png
- footprint_right_n=misc/foot-right-n.png
+ footprint_left_nw=misc/foot-left-nw.png,misc/foot-left-nw-slow.png
+ footprint_left_n=misc/foot-left-n.png,misc/foot-left-n-slow.png
+ footprint_right_nw=misc/foot-right-nw.png,misc/foot-right-nw-slow.png
+ footprint_right_n=misc/foot-right-n.png,misc/foot-right-n-slow.png
missile_n_image=projectiles/missile-n.png
missile_ne_image=projectiles/missile-ne.png