[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth/data/units Walking_Corpse.cfg Soulless.cfg
From: |
John McNabb |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Walking_Corpse.cfg Soulless.cfg |
Date: |
Fri, 13 May 2005 10:05:08 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: John McNabb <address@hidden> 05/05/13 14:05:08
Modified files:
data/units : Walking_Corpse.cfg Soulless.cfg
Log message:
added variations for soulless and enabled Walking Corpse variations to
advance to them, bug 13056
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Walking_Corpse.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Soulless.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Soulless.cfg
diff -u wesnoth/data/units/Soulless.cfg:1.9 wesnoth/data/units/Soulless.cfg:1.10
--- wesnoth/data/units/Soulless.cfg:1.9 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Soulless.cfg Fri May 13 14:05:08 2005
@@ -15,6 +15,23 @@
usage=fighter
unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
get_hit_sound=zombie-hit.wav
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-die-3.png"
+ [/frame]
+ [/death]
[attack]
name=fist
type=impact
@@ -22,14 +39,485 @@
damage=7
number=2
special=plague
- [frame]
- begin=-200
- end=100
- image="undead-soulless-melee.png"
- [/frame]
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-attack-s.png"
+ [/frame]
+ [/animation]
[sound]
time=-200
sound=zombie-attack.wav
[/sound]
[/attack]
+
+[variation]
+variation_name=drake
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-drake.png
+image_defensive="undead-soulless-drake.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-drake-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-drake-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-drake-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-drake-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-drake-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-drake-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
+[variation]
+variation_name=swimmer
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-swimmer.png
+image_defensive="undead-soulless-swimmer.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-swimmer-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-swimmer-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-swimmer-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-swimmer-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-swimmer-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-swimmer-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
+
+[variation]
+variation_name=troll
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-troll.png
+image_defensive="undead-soulless-troll.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-troll-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-troll-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-troll-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-troll-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-troll-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-troll-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
+[variation]
+variation_name=wose
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-wose.png
+image_defensive="undead-soulless-wose.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-wose-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-wose-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-wose-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-wose-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-wose-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-wose-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
+[variation]
+variation_name=saurian
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-saurian.png
+image_defensive="undead-soulless-saurian.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-saurian-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-saurian-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-saurian-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-saurian-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-saurian-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-saurian-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
+[variation]
+variation_name=mounted
+id=Soulless
+name= _ "Soulless"
+race=undead
+image=undead-soulless-mounted.png
+image_defensive="undead-soulless-mounted.png"
+hitpoints=28
+movement_type=undeadfoot
+movement=4
+experience=500
+level=1
+alignment=chaotic
+advanceto=null
+cost=11
+usage=fighter
+unit_description= _ "These animated walking corpses have become strong from
long experience fighting the living."
+get_hit_sound=zombie-hit.wav
+
+ [death]
+ [frame]
+ begin=0
+ end=200
+ image="undead-soulless-mounted-die-1.png"
+ [/frame]
+ [frame]
+ begin=200
+ end=400
+ image="undead-soulless-mounted-die-2.png"
+ [/frame]
+ [frame]
+ begin=400
+ end=600
+ image="undead-soulless-mounted-die-3.png"
+ [/frame]
+ [/death]
+
+ [attack]
+ name=fist
+ type=impact
+ range=short
+ damage=7
+ number=2
+ special=plague
+ [animation]
+ direction=se,sw,ne,nw
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-mounted-attack.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=n
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-mounted-attack-n.png"
+ [/frame]
+ [/animation]
+ [animation]
+ direction=s
+ [frame]
+ begin=-200
+ end=100
+ image="undead-soulless-mounted-attack-s.png"
+ [/frame]
+ [/animation]
+ [sound]
+ time=-200
+ sound=zombie-attack.wav
+ [/sound]
+ [/attack]
+ [/variation]
+
[/unit]
Index: wesnoth/data/units/Walking_Corpse.cfg
diff -u wesnoth/data/units/Walking_Corpse.cfg:1.22
wesnoth/data/units/Walking_Corpse.cfg:1.23
--- wesnoth/data/units/Walking_Corpse.cfg:1.22 Tue Apr 5 16:22:24 2005
+++ wesnoth/data/units/Walking_Corpse.cfg Fri May 13 14:05:08 2005
@@ -77,7 +77,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-drake.png
image_defensive=undead-zombie-drake-attack.png
hitpoints=18
@@ -86,7 +85,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
@@ -153,7 +152,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-swimmer.png
image_defensive=undead-zombie-swimmer-attack.png
hitpoints=18
@@ -162,7 +160,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
@@ -230,7 +228,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-troll.png
image_defensive=undead-zombie-troll-attack.png
hitpoints=18
@@ -239,7 +236,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
@@ -307,7 +304,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-wose.png
image_defensive=undead-zombie-wose-attack.png
hitpoints=18
@@ -316,7 +312,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
@@ -383,7 +379,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-saurian.png
image_defensive=undead-zombie-saurian-attack.png
hitpoints=18
@@ -392,7 +387,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
@@ -459,7 +454,6 @@
id=Walking Corpse
name= _ "Walking Corpse"
race=undead
-
image=undead-zombie-mounted.png
image_defensive=undead-zombie-mounted-attack.png
hitpoints=18
@@ -468,7 +462,7 @@
experience=24
level=0
alignment=chaotic
-advanceto=null
+advanceto=Soulless
cost=5
usage=fighter
unit_description= _ "Walking Corpses are the bodies of the dead, re-animated
by dark magic. Although weak in combat, these zombies can spread their curse to
those they kill, increasing the army of undead."
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Wesnoth-cvs-commits] wesnoth/data/units Walking_Corpse.cfg Soulless.cfg,
John McNabb <=