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[Wesnoth-cvs-commits] wesnoth ./changelog src/multiplayer_connect.cpp
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog src/multiplayer_connect.cpp |
Date: |
Sun, 26 Jun 2005 16:10:10 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/06/26 20:10:08
Modified files:
. : changelog
src : multiplayer_connect.cpp
Log message:
obey "Observers" setting for MP games (#13374)
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.752&tr2=1.753&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.150&tr2=1.151&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.752 wesnoth/changelog:1.753
--- wesnoth/changelog:1.752 Sun Jun 26 13:45:30 2005
+++ wesnoth/changelog Sun Jun 26 20:10:07 2005
@@ -8,6 +8,7 @@
* multiplayer replays no longer show 'The End' and game credits (#13375)
* fixed off-by-one error in Unit List (#13323)
* fixed multiple Returns registered by some dialogs (part of #13332)
+ * "Observers" setting for multiplayer games is now obeyed again (#13374)
* language and i18n:
* fixed 'make dist' not removing stamp-po files, causing broken translations
* updated translations:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.150
wesnoth/src/multiplayer_connect.cpp:1.151
--- wesnoth/src/multiplayer_connect.cpp:1.150 Mon Jun 6 20:12:47 2005
+++ wesnoth/src/multiplayer_connect.cpp Sun Jun 26 20:10:08 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.150 2005/06/06 20:12:47 gruikya Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.151 2005/06/26 20:10:08 ott Exp $ */
/*
Copyright (C)
Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -929,7 +929,7 @@
//this will force connecting clients to be using the same version
number as us.
level_["version"] = game_config::version;
- level_["observers"] = params_.allow_observers ? "yes" : "no";
+ level_["observer"] = params_.allow_observers ? "yes" : "no";
if(level_["objectives"].empty()) {
level_["objectives"] = t_string(N_("Victory\n\
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