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[Wesnoth-cvs-commits] wesnoth ./changelog data/units/Dark_Sorcerer.cf...


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth ./changelog data/units/Dark_Sorcerer.cf...
Date: Mon, 27 Jun 2005 14:12:34 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/06/27 18:12:34

Modified files:
        .              : changelog 
        data/units     : Dark_Sorcerer.cfg Necromancer.cfg 
        data           : multiplayer.cfg 

Log message:
        New unit - Dark Sorcerer

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.754&tr2=1.755&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Sorcerer.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Necromancer.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/multiplayer.cfg.diff?tr1=1.109&tr2=1.110&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.754 wesnoth/changelog:1.755
--- wesnoth/changelog:1.754     Mon Jun 27 06:49:48 2005
+++ wesnoth/changelog   Mon Jun 27 18:12:34 2005
@@ -42,7 +42,7 @@
      Javelineer, Knight, Lancer, Paladin, Peasant, Pikeman, Royal Guard,
      Swordsman, Thug
  * new units
-   * added Orcish Slurbow
+   * added Orcish Slurbow and Dark Sorcerer
  * unit balancing and modifications:
    * applied 0.9.2 changes to Thief, Elvish Archer, Elvish Ranger,
      Elvish Avenger to female units also
Index: wesnoth/data/multiplayer.cfg
diff -u wesnoth/data/multiplayer.cfg:1.109 wesnoth/data/multiplayer.cfg:1.110
--- wesnoth/data/multiplayer.cfg:1.109  Sun Jun 26 13:06:41 2005
+++ wesnoth/data/multiplayer.cfg        Mon Jun 27 18:12:34 2005
@@ -259,7 +259,7 @@
        id=Undead
        name={MENU_IMG_TXT "undead-lich.png" _"Undead"}
        type=Lich
-       leader=Lich,Draug,Deathblade,Soul Shooter
+       leader=Lich,Dark Sorcerer,Draug,Deathblade,Soul Shooter
        recruit=Skeleton,Revenant,Deathblade,Skeleton Archer,Bone 
Shooter,Walking Corpse,Soulless,Ghost,Wraith,Shadow,Vampire Bat,Blood 
Bat,Ghoul,Necrophage,Dark Adept,Necromancer
        music="wesnoth-3.ogg"
        terrain_liked=whHc
Index: wesnoth/data/units/Dark_Sorcerer.cfg
diff -u wesnoth/data/units/Dark_Sorcerer.cfg:1.5 
wesnoth/data/units/Dark_Sorcerer.cfg:1.6
--- wesnoth/data/units/Dark_Sorcerer.cfg:1.5    Sun Jun 26 13:06:41 2005
+++ wesnoth/data/units/Dark_Sorcerer.cfg        Mon Jun 27 18:12:34 2005
@@ -4,14 +4,14 @@
 race=human
 image="undead-sorcerer.png"
 image_defensive="undead-sorcerer-defence.png"
-hitpoints=80
+hitpoints=70
 movement_type=smallfoot
 movement=5
 experience=500
 level=3
 alignment=chaotic
 advanceto=null
-cost=38
+cost=60
 usage=mixed fighter
 unit_description= _ "Dark Sorcerers did not fully embrace the power of the 
undead by becoming undead themselves. Instead, their advanced studies of the 
dark arts have made them stronger, but not nearly as powerful as they would 
have been as Liches. Because they retain their humanity, they do not fear holy 
magic. "
 get_hit_sound=groan.wav
@@ -19,7 +19,7 @@
        name=staff
        type=impact
        range=short
-       damage=5
+       damage=6
        number=3
                [frame]
                begin=-100
Index: wesnoth/data/units/Necromancer.cfg
diff -u wesnoth/data/units/Necromancer.cfg:1.20 
wesnoth/data/units/Necromancer.cfg:1.21
--- wesnoth/data/units/Necromancer.cfg:1.20     Sun Jun 26 13:06:41 2005
+++ wesnoth/data/units/Necromancer.cfg  Mon Jun 27 18:12:34 2005
@@ -10,7 +10,7 @@
 experience=80
 level=2
 alignment=chaotic
-advanceto=Lich
+advanceto=Lich,Dark Sorcerer
 cost=38
 usage=mixed fighter
 unit_description= _ "Necromancer are Mages that have decided to follow the 
paths of the dark arts. By tapping into the power of the undead, Necromancers 
can cast spells that drain the lifeforce from their foes and add it to their 
own."




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