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[Wesnoth-cvs-commits] wesnoth ./changelog data/units/Elvish_Shaman.cfg


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth ./changelog data/units/Elvish_Shaman.cfg
Date: Mon, 27 Jun 2005 22:04:18 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/06/28 02:04:18

Modified files:
        .              : changelog 
        data/units     : Elvish_Shaman.cfg 

Log message:
        Balancing changes

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.755&tr2=1.756&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Shaman.cfg.diff?tr1=1.32&tr2=1.33&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.755 wesnoth/changelog:1.756
--- wesnoth/changelog:1.755     Mon Jun 27 18:12:34 2005
+++ wesnoth/changelog   Tue Jun 28 02:04:18 2005
@@ -50,6 +50,7 @@
    * decreased Dwarvish Guardsman line resistance to cold from 20% to 10%
    * decreased Dwarvish Stalwart defense in grassland from 50% to 40%
    * increased Dwarvish Ulfserker cost from 18 to 19
+   * changed Thug attack from 6-3 to 5-4
    * increased Orcish Shaman (Novice and Old also) hitpoints from 18 to 20
    * increased Pikeman attack from 9-3 to 10-3
    * increased Master Bowman hitpoints from 46 to 50
@@ -64,11 +65,22 @@
    * decreased Merman Hunter ranged attack from 6-3 to 5-3
    * increased Merman Fighter hitpoints from 32 to 36  
    * decreased Elvish defence in swamp from 40% to 30%
+   * increased Elvish Shaman ranged attack from 3-2 to 5-2
+   * decreased Elvish Shaman cost from 18 to 17 
    * increased movement cost of movetype "fly" units in caves from 2 to 3
    * increased Drake Clasher line movement cost in caves from 1 to 2
    * decreased Drakes' defence in caves from 40% to 30%
    * increased Revenant hitpoints from 40 to 43
    * increased Deathblade hitpoints from 32 to 35
+   * increased Skeleton Archer ranged attack from 4-3 to 6-3
+   * increased Skeleton Archer experience needed to advance from 30 to 35
+   * increased Bone Shooter meele attack from 5-2 to 6-2  
+   * increased Bone Shooter ranged attack from 7-3 to 9-3
+   * increased Soul Shooter meele attack from 6-2 to 8-2 
+   * increased Soul Shooter ranged attack from 11-3 to 12-3
+   * Rebels can now chose White Mage as leader in Default era     
+   * Rebels can now chose Mage of Light as leader in Age of Heroes era
+   * Nagas can no longer move on mountains
  * multiplayer scenarios
    * added Sablestone Delta
    * modified Den of Onis, Hornshark Island, Meteor Lake, Silverhead Crossing
Index: wesnoth/data/units/Elvish_Shaman.cfg
diff -u wesnoth/data/units/Elvish_Shaman.cfg:1.32 
wesnoth/data/units/Elvish_Shaman.cfg:1.33
--- wesnoth/data/units/Elvish_Shaman.cfg:1.32   Thu Jun  2 01:41:10 2005
+++ wesnoth/data/units/Elvish_Shaman.cfg        Tue Jun 28 02:04:18 2005
@@ -15,7 +15,7 @@
 level=1
 alignment=neutral
 advanceto=Elvish Druid,Elvish Sorceress
-cost=18
+cost=17
 usage=healer
 unit_description= _ "Elvish Shamans focus on less violent ways to hinder the 
enemy. Their entangling attack slows enemies down and reduces by one the number 
of times they may attack. Shamans also possess basic healing abilities."
 get_hit_sound=female-hit.wav
@@ -43,7 +43,7 @@
        name=entangle
        type=impact
        special=slow
-       damage=3
+       damage=5
        number=2
        range=long
                [frame]




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