[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth/data terrain-graphics.cfg
From: |
Philippe Plantier |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data terrain-graphics.cfg |
Date: |
Tue, 13 Sep 2005 15:40:29 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <address@hidden> 05/09/13 19:40:29
Modified files:
data : terrain-graphics.cfg
Log message:
Put back the "terrain-graphics" directory inclusion on top of the
terrain-graphics.cfg file.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain-graphics.cfg.diff?tr1=1.72&tr2=1.73&r1=text&r2=text
Patches:
Index: wesnoth/data/terrain-graphics.cfg
diff -u wesnoth/data/terrain-graphics.cfg:1.72
wesnoth/data/terrain-graphics.cfg:1.73
--- wesnoth/data/terrain-graphics.cfg:1.72 Sat Jul 23 17:36:59 2005
+++ wesnoth/data/terrain-graphics.cfg Tue Sep 13 19:40:29 2005
@@ -1,4 +1,3 @@
-
# The following flags are defined to have a meaning
#
# * base : the corresponding tile has already graphics for the terrain
@@ -9,8 +8,8 @@
# * keep-of-$castle : castle being a tile letter. The corresponding tile is the
# keep correspoding to the given castle tile
-# Use the following layers:
-# -1000 : terrain base graphics
+# The following should be kept on top of the file
+{terrain-graphics}
#-----------------------------------------------------------------
# Forest<->Castle|Encampment special cases
@@ -302,9 +301,6 @@
# base=36,108
# [/image]
#[/terrain_graphics]
-
-# Loads the macros used in the file
-{terrain-graphics}
# Castle-specific transitions. Those are placed before base terrains, as they
# override the normal base terrain.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Wesnoth-cvs-commits] wesnoth/data terrain-graphics.cfg,
Philippe Plantier <=