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[Wesnoth-cvs-commits] wesnoth/src game.cpp


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/src game.cpp
Date: Sun, 18 Sep 2005 12:52:48 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/09/18 16:52:47

Modified files:
        src            : game.cpp 

Log message:
        attempt to fix problems with timeouts when uploading campaigns

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.279&tr2=1.280&r1=text&r2=text

Patches:
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.279 wesnoth/src/game.cpp:1.280
--- wesnoth/src/game.cpp:1.279  Sat Sep 17 15:06:28 2005
+++ wesnoth/src/game.cpp        Sun Sep 18 16:52:47 2005
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.279 2005/09/17 15:06:28 ott Exp $ */
+/* $Id: game.cpp,v 1.280 2005/09/18 16:52:47 Sirp Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
@@ -1074,8 +1074,8 @@
 
        std::cerr << "uploading campaign...\n";
        network::send_data(data,sock);
-
-       sock = network::receive_data(data,sock,5000);
+
+       sock = gui::network_data_dialog(disp(),_("Awaiting response from 
server"),data,sock);
        if(!sock) {
                gui::show_error_message(disp(), _("Connection timed out"));
        } else if(data.child("error")) {




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