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[Wesnoth-patches] [patch #3556] Allow flying units to go over canyons
From: |
Isaac Dupree |
Subject: |
[Wesnoth-patches] [patch #3556] Allow flying units to go over canyons |
Date: |
Mon, 06 Dec 2004 17:52:19 -0500 |
User-agent: |
Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4 (KHTML, like Gecko) Safari/125.9 |
This mail is an automated notification from the patch tracker
of the project: Battle for Wesnoth.
/**************************************************************************/
[patch #3556] Full Item Snapshot:
URL: <http://savannah.nongnu.org/patch/?func=detailitem&item_id=3556>
Project: Battle for Wesnoth
Submitted by: Isaac Dupree
On: Mon 12/06/2004 at 22:41
Category: None
Priority: 3 - Low
Resolution: None
Privacy: Public
Assigned to: None
Originator Email:
Status: Open
Summary: Allow flying units to go over canyons
Original Submission: That was the original intent of canyons, and no-one is
opposed to it, as I saw when I made a thread on the forum about it.
Movetypes fly, undeadfly, undeadspirit, spirit, and drakefly are modified to
take 1 move across canyon.
P.S. yey! finally made an account on savannah and learned how to make patches!
File Attachments
-------------------
-------------------------------------------------------
Date: Mon 12/06/2004 at 22:41 Name: game-cfg.diff Size: 2.9KB By:
invisibleph
http://savannah.nongnu.org/patch/download.php?item_id=3556&item_file_id=3925
For detailed info, follow this link:
<http://savannah.nongnu.org/patch/?func=detailitem&item_id=3556>
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- [Wesnoth-patches] [patch #3556] Allow flying units to go over canyons,
Isaac Dupree <=