[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-wiki-changes] NewUnits
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] NewUnits |
Date: |
Tue, 7 Sep 2004 07:41 +0200 |
URI http://wesnoth.slack.it/?NewUnits
- - - - -
Index: NewUnits
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/NewUnits,v
retrieving revision 1.18
diff -u -r1.18 NewUnits
--- NewUnits 7 Sep 2004 00:36:38 -0000 1.18
+++ NewUnits 7 Sep 2004 05:41:44 -0000
@@ -130,11 +130,12 @@
|| Haste || Unit can move the same turn as it is called or recalled to combat.
-|| Stupid || Unit needs more exp to reach new level.
+|| Stupid || Unit needs more exp to reach new level. (This is equal to every
unit without 'intelligent' trait - Miyo)
|| Last gift || When unit dies,it gives the third part from his exp to the
nearest allied unit.
-|| Nocturnal || This unit is moves and fights beter a night and is neutral
during the day.
+|| Nocturnal || This unit is moves and fights beter a night and is neutral
during the day. (I do not see need for this,
+it sounds like minor tweak of 'Chaotic' - Miyo)
Last edited by: FamBam.
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/06
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/06
- [Wesnoth-wiki-changes] NewUnits,
wiki <=
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/07
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/07
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/07
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/09
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/17
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/18
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/18
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/19
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/19
- [Wesnoth-wiki-changes] NewUnits, wiki, 2004/09/19