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[Wesnoth-wiki-changes] AlphabeticalWML
From: |
wiki |
Subject: |
[Wesnoth-wiki-changes] AlphabeticalWML |
Date: |
Sat, 11 Sep 2004 16:48 +0200 |
UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/125.4
(KHTML, like Gecko) Safari/125.9
IP: 66.67.11.27
URI: http://wesnoth.slack.it/?AlphabeticalWML
- - - - -
Index: AlphabeticalWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AlphabeticalWML,v
retrieving revision 1.8
diff -u -r1.8 AlphabeticalWML
--- AlphabeticalWML 11 Sep 2004 13:41:39 -0000 1.8
+++ AlphabeticalWML 11 Sep 2004 14:48:14 -0000
@@ -6,8 +6,13 @@
* $ see VariablesWML
* . (period) see VariablesWML
+
+
+
+
* [advances] see StatisticalScenarioWML
* [ai] see SideWML
+* [allow_recruit] see DirectActionsWML
* [array] see VariablesWML
* [attack] see ReplayWML
* [attack] see UnitWML
@@ -15,80 +20,125 @@
* [binary_path] see BinaryPathWML
* [bold] see HelpWML
* [campaign] see CampaignWML
+* [capture_village] see DirectActionsWML
* [choose] see ReplayWML
+* [clear_variable] see InternalActionsWML
+* [colour_adjust] see InterfaceActionsWML
+* [command] see InterfaceActionsWML
* [command] see SavefileWML, ReplayWML
* [deaths] see StatisticalScenarioWML
* [defend] see UnitWML
* [defends] see StatisticalScenarioWML
* [defense] see UnitWML
+* [delay] see InterfaceActionsWML
* [destination] see ReplayWML
+* [disallow_recruit] see DirectActionsWML
+* [do] see InternalActionsWML
+* [effect] see DirectActionsWML
* [effect] see UnitsWML
+* [else] see InternalActionsWML
* [end_turn] see ReplayWML
-* [endlevel] see EventWML
+* [endlevel] see EventWML, DirectActionsWML
* [era] see EraWML
-* [event] see ScenarioWML, EventWML
+* [event] see InternalActionsWML
+* [event] see ScenarioWML, EventWML, InternalActionsWML
* [expenses] see ThemeWML
-* [filter] see EventWML
-* [filter_second] see EventWML
+* [filter] see EventWML, FilterWML
+* [filter_second] see EventWML, FilterWML
* [format] see HelpWML
* [frame] see UnitWML
* [game_config] see GameConfigWML
* [generator] see ScenarioWML
+* [gold] see DirectActionsWML
* [gold] see ThemeWML
+* [have_unit] see InternalActionsWML
* [header] see HelpWML
+* [hide_unit] see InterfaceActionsWML
+* [if] see InternalActionsWML
* [illuminated_time] see ScenarioWML, TimeWML
* [image] see IntroWML, TerrainGraphicsWML
* [img] see HelpWML
* [income] see ThemeWML
* [italic] see HelpWML
+* [item] see InterfaceActionsWML
* [jump] see HelpWML
+* [kill] see DirectActionsWML
* [killed] see StatisticalScenarioWML
* [label] see ScenarioWML
* [label] see ThemeWML
* [language] see LanguageWML
* [main_map] see ThemeWML
* [menu] see ThemeWML
+* [message] see InterfaceActionsWML
* [mini_map] see ThemeWML
+* [modify_side] see DirectActionsWML
* [move] see ReplayWML
+* [move_unit_fake] see InterfaceActionsWML
* [movement costs] see UnitWML
* [movetype] see UnitsWML
* [multiplayer] see ScenarioWML
* [multiplayer_side] see EraWML
+* [music] see InterfaceActionsWML
+* [not] see FilterWML
* [num_units] see ThemeWML
+* [object] see DirectActionsWML
* [observers] see ThemeWML
+* [option] see InterfaceActionsWML
+* [or] see InternalActionsWML
* [panel] see ThemeWML
* [part] see IntroWML
+* [place_shroud] see DirectActionsWML
* [position] see ThemeWML
+* [print] see InterfaceActionsWML
* [race] see UnitsWML
* [random] see ReplayWML
+* [recall] see DirectActionsWML
* [recall] see ReplayWML
* [recalls] see StatisticalScenarioWML
* [recruit] see ReplayWML
* [recruits] see StatisticalScenarioWML
+* [redraw] see InterfaceActionsWML
* [ref] see HelpWML
+* [remove_shroud] see DirectActionsWML
+* [remove_unit_overlay] see InterfaceActionsWML
+* [removeitem] see InterfaceActionsWML
* [replay] see SavefileWML
* [replay_start] see SavefileWML
* [resistance] see UnitWML
* [resolution] see ThemeWML
* [results] see ReplayWML
+* [role] see InternalActionsWML
* [save] see SavefileWML
* [scenario] see ScenarioWML, SavefileWML, StatisticalScenarioWML
+* [scroll] see InterfaceActionsWML
+* [scroll_to_unit] see InterfaceActionsWML
* [section] see HelpWML
+* [set_recruit] see DirectActionsWML
+* [set_variable] see InternalActionsWML
* [set_variable] see SavefileWML
* [side] see ScenarioWML, SideWML
* [side_playing] see ThemeWML
* [snapshot] see SavefileWML
+* [sound] see InterfaceActionsWML
* [source] see ReplayWML
* [statistics] see SavefileWML
* [statistics] see StatisticalScenarioWML
* [status] see ThemeWML
+* [stone] see ?
+* [store_gold] see InternalActionsWML
+* [store_locations] see InternalActionsWML
+* [store_starting_location] see InternalActionsWML
+* [store_unit] see InternalActionsWML
* [story] see ScenarioWML, IntroWML
* [team] see StatisticalScenarioWML
+* [teleport] see DirectActionsWML
+* [terrain] see DirectActionsWML
* [terrain] see TerrainWML
* [terrain] see ThemeWML
* [terrain_graphics] see TerrainGraphicsWML
* [test] see ScenarioWML
* [theme] see ThemeWML
+* [then] see InternalActionsWML
* [tile] see TerrainGraphicsWML
* [time] see ScenarioWML, TimeWML
* [time_area] see ScenarioWML
@@ -98,8 +148,9 @@
* [trait] see UnitsWML
* [turn] see ThemeWML
* [tutorial] see ScenarioWML
+* [unhide_unit] see InterfaceActionsWML
* [unit] (for defining a class of unit type in a .cfg file) see UnitsWML,
UnitWML
-* [unit] (for placing 1 unit in-game) see SideWML, SingleUnitWML, SavefileWML
+* [unit] (for placing 1 unit in-game) see SideWML, SingleUnitWML, SavefileWML,
DirectActionsWML
* [unit_abilities] see ThemeWML
* [unit_alignment] see ThemeWML
* [unit_description] see ThemeWML
@@ -107,6 +158,7 @@
* [unit_image] see ThemeWML
* [unit_level] see ThemeWML
* [unit_moves] see ThemeWML
+* [unit_overlay] see InterfaceActionsWML
* [unit_profile] see ThemeWML
* [unit_status] see ThemeWML
* [unit_traits] see ThemeWML
@@ -114,10 +166,14 @@
* [unit_weapons] see ThemeWML
* [unit_xp] see ThemeWML
* [units] see UnitsWML
+* [unstone] see DirectActionsWML
+* [unstore_unit] see DirectActionsWML
* [upkeep] see ThemeWML
+* [variable] see InternalActionsWML
* [variables] see SavefileWML, VariablesWML
* [village] see SideWML
* [villages] see ThemeWML
+* [while] see InternalActionsWML
||See Also||
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML,
wiki <=
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11
- [Wesnoth-wiki-changes] AlphabeticalWML, wiki, 2004/09/11