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[Wesnoth-wiki-changes] SideWML


From: wiki
Subject: [Wesnoth-wiki-changes] SideWML
Date: Sun, 14 Nov 2004 23:55 +0100

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IP: 216.58.209.42
URI: http://wesnoth.slack.it/?SideWML
 - - - - -
Index: SideWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SideWML,v
retrieving revision 1.17
diff -u -r1.17 SideWML
--- SideWML     6 Nov 2004 13:29:51 -0000       1.17
+++ SideWML     14 Nov 2004 22:55:05 -0000
@@ -11,6 +11,7 @@
 (It still can get units from [unit] tags in
 the [side] tag.)
 * //team_name// this side is allied only with sides with the same team_name. 
Default //side//
+* //colour// if you want side 4 to be the same colour as side 2 normally is, 
put colour=2
 * //recruit// a list of unit types. At the beginning of the scenario, the side 
gains recruitment of these units
 * //gold// the starting gold for this side. Default 100
 * //income// the base income for this side, default 0. This is added to 
//base_income//, ||[game_config]|| to determine






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