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[Windstille-devel] rev 310 - in trunk/flexlay: . data src


From: Ingo Ruhnke
Subject: [Windstille-devel] rev 310 - in trunk/flexlay: . data src
Date: Wed, 05 May 2004 01:26:01 +0200

Author: grumbel
Date: 2004-05-05 01:26:00 +0200 (Wed, 05 May 2004)
New Revision: 310

Modified:
   trunk/flexlay/INSTALL
   trunk/flexlay/Makefile.am
   trunk/flexlay/NEWS
   trunk/flexlay/README
   trunk/flexlay/configure.ac
   trunk/flexlay/data/editor.scm
   trunk/flexlay/data/helper.scm
   trunk/flexlay/data/supertux.scm
   trunk/flexlay/src/Makefile.am
   trunk/flexlay/src/command.hxx
   trunk/flexlay/src/command_group.cxx
   trunk/flexlay/src/command_group.hxx
   trunk/flexlay/src/editor.cxx
   trunk/flexlay/src/editor.hxx
   trunk/flexlay/src/editor_grid_layer.cxx
   trunk/flexlay/src/editor_grid_layer.hxx
   trunk/flexlay/src/editor_main.cxx
   trunk/flexlay/src/editor_main.hxx
   trunk/flexlay/src/editor_map.cxx
   trunk/flexlay/src/editor_map.hxx
   trunk/flexlay/src/editor_map_component.cxx
   trunk/flexlay/src/editor_map_component.hxx
   trunk/flexlay/src/editor_map_layer.hxx
   trunk/flexlay/src/editor_mapsize_layer.cxx
   trunk/flexlay/src/editor_mapsize_layer.hxx
   trunk/flexlay/src/editor_names.hxx
   trunk/flexlay/src/editor_objmap.cxx
   trunk/flexlay/src/editor_objmap.hxx
   trunk/flexlay/src/editor_tilemap.cxx
   trunk/flexlay/src/editor_tilemap.hxx
   trunk/flexlay/src/field.hxx
   trunk/flexlay/src/globals.cxx
   trunk/flexlay/src/globals.hxx
   trunk/flexlay/src/graphic_context_state.cxx
   trunk/flexlay/src/graphic_context_state.hxx
   trunk/flexlay/src/gui_manager.cxx
   trunk/flexlay/src/gui_manager.hxx
   trunk/flexlay/src/math.hxx
   trunk/flexlay/src/minimap.cxx
   trunk/flexlay/src/minimap.hxx
   trunk/flexlay/src/netpanzer-editor
   trunk/flexlay/src/object_add_command.cxx
   trunk/flexlay/src/object_add_command.hxx
   trunk/flexlay/src/object_brush.cxx
   trunk/flexlay/src/object_brush.hxx
   trunk/flexlay/src/object_delete_command.cxx
   trunk/flexlay/src/object_delete_command.hxx
   trunk/flexlay/src/object_move_command.cxx
   trunk/flexlay/src/object_move_command.hxx
   trunk/flexlay/src/object_selector.cxx
   trunk/flexlay/src/object_selector.hxx
   trunk/flexlay/src/object_transform_command.cxx
   trunk/flexlay/src/object_transform_command.hxx
   trunk/flexlay/src/objmap_object.cxx
   trunk/flexlay/src/objmap_object.hxx
   trunk/flexlay/src/objmap_select_tool.cxx
   trunk/flexlay/src/objmap_select_tool.hxx
   trunk/flexlay/src/objmap_sprite_object.cxx
   trunk/flexlay/src/objmap_sprite_object.hxx
   trunk/flexlay/src/paint_command.cxx
   trunk/flexlay/src/paint_command.hxx
   trunk/flexlay/src/popup_menu.cxx
   trunk/flexlay/src/popup_menu.hxx
   trunk/flexlay/src/scm_helper.cxx
   trunk/flexlay/src/scm_obj.hxx
   trunk/flexlay/src/string_converter.hxx
   trunk/flexlay/src/supertux-editor
   trunk/flexlay/src/tile.cxx
   trunk/flexlay/src/tile.hxx
   trunk/flexlay/src/tile_brush.cxx
   trunk/flexlay/src/tile_brush.hxx
   trunk/flexlay/src/tile_editor.cxx
   trunk/flexlay/src/tile_editor.hxx
   trunk/flexlay/src/tile_selection.cxx
   trunk/flexlay/src/tile_selection.hxx
   trunk/flexlay/src/tile_selector.cxx
   trunk/flexlay/src/tile_selector.hxx
   trunk/flexlay/src/tilemap_diamond_tool.cxx
   trunk/flexlay/src/tilemap_diamond_tool.hxx
   trunk/flexlay/src/tilemap_paint_tool.cxx
   trunk/flexlay/src/tilemap_paint_tool.hxx
   trunk/flexlay/src/tilemap_select_tool.cxx
   trunk/flexlay/src/tilemap_select_tool.hxx
   trunk/flexlay/src/tilemap_tool.cxx
   trunk/flexlay/src/tilemap_tool.hxx
   trunk/flexlay/src/tileset.cxx
   trunk/flexlay/src/tileset.hxx
   trunk/flexlay/src/tool_manager.cxx
   trunk/flexlay/src/tool_manager.hxx
   trunk/flexlay/src/workspace.cxx
   trunk/flexlay/src/workspace.hxx
   trunk/flexlay/src/zoom_tool.cxx
   trunk/flexlay/src/zoom_tool.hxx
Log:
- some updates for the 0.0.1 release

Modified: trunk/flexlay/INSTALL
===================================================================
--- trunk/flexlay/INSTALL       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/INSTALL       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,229 +1,46 @@
-Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002 Free Software
-Foundation, Inc.
+Flexlay
+=======
 
-   This file is free documentation; the Free Software Foundation gives
-unlimited permission to copy, distribute and modify it.
+To compile Flexlay you need to have:
+ 
+  ClanLib0.7-CVS
+   - http://www.clanlib.org/cvs.html
 
-Basic Installation
-==================
+  Guile1.6
+   - http://www.gnu.org/software/guile/guile.html
 
-   These are generic installation instructions.
+Once both are installed you can compile Flexlay via normal:
 
-   The `configure' shell script attempts to guess correct values for
-various system-dependent variables used during compilation.  It uses
-those values to create a `Makefile' in each directory of the package.
-It may also create one or more `.h' files containing system-dependent
-definitions.  Finally, it creates a shell script `config.status' that
-you can run in the future to recreate the current configuration, and a
-file `config.log' containing compiler output (useful mainly for
-debugging `configure').
+  ./configure
+  make
 
-   It can also use an optional file (typically called `config.cache'
-and enabled with `--cache-file=config.cache' or simply `-C') that saves
-the results of its tests to speed up reconfiguring.  (Caching is
-disabled by default to prevent problems with accidental use of stale
-cache files.)
+'make install' will at the moment NOT work.
 
-   If you need to do unusual things to compile the package, please try
-to figure out how `configure' could check whether to do them, and mail
-diffs or instructions to the address given in the `README' so they can
-be considered for the next release.  If you are using the cache, and at
-some point `config.cache' contains results you don't want to keep, you
-may remove or edit it.
+If Flexlay compiled correctly you need to setup some additional paths
+to the game data:
 
-   The file `configure.ac' (or `configure.in') is used to create
-`configure' by a program called `autoconf'.  You only need
-`configure.ac' if you want to change it or regenerate `configure' using
-a newer version of `autoconf'.
+SuperTux:
+~~~~~~~~~
+For supertux edit the file data/supertux.scm and replace the file location in:
+(define *supertux:datadir* "/home/ingo/cvs/supertux/supertux/data/")
+with where you have your SuperTux installation.
 
-The simplest way to compile this package is:
+netPanzer:
+~~~~~~~~~~
+Download http://pingus.seul.org/~grumbel/tmp/netpanzertiles.tar.bz2
+and extract it to 'data/images/'. Once done run 'mknetpanzertiles.sh'.
 
-  1. `cd' to the directory containing the package's source code and type
-     `./configure' to configure the package for your system.  If you're
-     using `csh' on an old version of System V, you might need to type
-     `sh ./configure' instead to prevent `csh' from trying to execute
-     `configure' itself.
+Windstille:
+~~~~~~~~~~~
+Do a complete checkout of the latest Windstille version from:
 
-     Running `configure' takes awhile.  While running, it prints some
-     messages telling which features it is checking for.
+svn co "svn://clanlib.org/Games/Windstille/trunk/"
 
-  2. Type `make' to compile the package.
+and set in data/windstille.scm the line:
 
-  3. Optionally, type `make check' to run any self-tests that come with
-     the package.
+(define *windstille-datadir* "../../data/")
 
-  4. Type `make install' to install the programs and any data files and
-     documentation.
+to your location of the Windstille data directory
 
-  5. You can remove the program binaries and object files from the
-     source code directory by typing `make clean'.  To also remove the
-     files that `configure' created (so you can compile the package for
-     a different kind of computer), type `make distclean'.  There is
-     also a `make maintainer-clean' target, but that is intended mainly
-     for the package's developers.  If you use it, you may have to get
-     all sorts of other programs in order to regenerate files that came
-     with the distribution.
 
-Compilers and Options
-=====================
-
-   Some systems require unusual options for compilation or linking that
-the `configure' script does not know about.  Run `./configure --help'
-for details on some of the pertinent environment variables.
-
-   You can give `configure' initial values for configuration parameters
-by setting variables in the command line or in the environment.  Here
-is an example:
-
-     ./configure CC=c89 CFLAGS=-O2 LIBS=-lposix
-
-   *Note Defining Variables::, for more details.
-
-Compiling For Multiple Architectures
-====================================
-
-   You can compile the package for more than one kind of computer at the
-same time, by placing the object files for each architecture in their
-own directory.  To do this, you must use a version of `make' that
-supports the `VPATH' variable, such as GNU `make'.  `cd' to the
-directory where you want the object files and executables to go and run
-the `configure' script.  `configure' automatically checks for the
-source code in the directory that `configure' is in and in `..'.
-
-   If you have to use a `make' that does not support the `VPATH'
-variable, you have to compile the package for one architecture at a
-time in the source code directory.  After you have installed the
-package for one architecture, use `make distclean' before reconfiguring
-for another architecture.
-
-Installation Names
-==================
-
-   By default, `make install' will install the package's files in
-`/usr/local/bin', `/usr/local/man', etc.  You can specify an
-installation prefix other than `/usr/local' by giving `configure' the
-option `--prefix=PATH'.
-
-   You can specify separate installation prefixes for
-architecture-specific files and architecture-independent files.  If you
-give `configure' the option `--exec-prefix=PATH', the package will use
-PATH as the prefix for installing programs and libraries.
-Documentation and other data files will still use the regular prefix.
-
-   In addition, if you use an unusual directory layout you can give
-options like `--bindir=PATH' to specify different values for particular
-kinds of files.  Run `configure --help' for a list of the directories
-you can set and what kinds of files go in them.
-
-   If the package supports it, you can cause programs to be installed
-with an extra prefix or suffix on their names by giving `configure' the
-option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
-
-Optional Features
-=================
-
-   Some packages pay attention to `--enable-FEATURE' options to
-`configure', where FEATURE indicates an optional part of the package.
-They may also pay attention to `--with-PACKAGE' options, where PACKAGE
-is something like `gnu-as' or `x' (for the X Window System).  The
-`README' should mention any `--enable-' and `--with-' options that the
-package recognizes.
-
-   For packages that use the X Window System, `configure' can usually
-find the X include and library files automatically, but if it doesn't,
-you can use the `configure' options `--x-includes=DIR' and
-`--x-libraries=DIR' to specify their locations.
-
-Specifying the System Type
-==========================
-
-   There may be some features `configure' cannot figure out
-automatically, but needs to determine by the type of machine the package
-will run on.  Usually, assuming the package is built to be run on the
-_same_ architectures, `configure' can figure that out, but if it prints
-a message saying it cannot guess the machine type, give it the
-`--build=TYPE' option.  TYPE can either be a short name for the system
-type, such as `sun4', or a canonical name which has the form:
-
-     CPU-COMPANY-SYSTEM
-
-where SYSTEM can have one of these forms:
-
-     OS KERNEL-OS
-
-   See the file `config.sub' for the possible values of each field.  If
-`config.sub' isn't included in this package, then this package doesn't
-need to know the machine type.
-
-   If you are _building_ compiler tools for cross-compiling, you should
-use the `--target=TYPE' option to select the type of system they will
-produce code for.
-
-   If you want to _use_ a cross compiler, that generates code for a
-platform different from the build platform, you should specify the
-"host" platform (i.e., that on which the generated programs will
-eventually be run) with `--host=TYPE'.
-
-Sharing Defaults
-================
-
-   If you want to set default values for `configure' scripts to share,
-you can create a site shell script called `config.site' that gives
-default values for variables like `CC', `cache_file', and `prefix'.
-`configure' looks for `PREFIX/share/config.site' if it exists, then
-`PREFIX/etc/config.site' if it exists.  Or, you can set the
-`CONFIG_SITE' environment variable to the location of the site script.
-A warning: not all `configure' scripts look for a site script.
-
-Defining Variables
-==================
-
-   Variables not defined in a site shell script can be set in the
-environment passed to `configure'.  However, some packages may run
-configure again during the build, and the customized values of these
-variables may be lost.  In order to avoid this problem, you should set
-them in the `configure' command line, using `VAR=value'.  For example:
-
-     ./configure CC=/usr/local2/bin/gcc
-
-will cause the specified gcc to be used as the C compiler (unless it is
-overridden in the site shell script).
-
-`configure' Invocation
-======================
-
-   `configure' recognizes the following options to control how it
-operates.
-
-`--help'
-`-h'
-     Print a summary of the options to `configure', and exit.
-
-`--version'
-`-V'
-     Print the version of Autoconf used to generate the `configure'
-     script, and exit.
-
-`--cache-file=FILE'
-     Enable the cache: use and save the results of the tests in FILE,
-     traditionally `config.cache'.  FILE defaults to `/dev/null' to
-     disable caching.
-
-`--config-cache'
-`-C'
-     Alias for `--cache-file=config.cache'.
-
-`--quiet'
-`--silent'
-`-q'
-     Do not print messages saying which checks are being made.  To
-     suppress all normal output, redirect it to `/dev/null' (any error
-     messages will still be shown).
-
-`--srcdir=DIR'
-     Look for the package's source code in directory DIR.  Usually
-     `configure' can determine that directory automatically.
-
-`configure' also accepts some other, not widely useful, options.  Run
-`configure --help' for more details.
-
+# EOF #

Modified: trunk/flexlay/Makefile.am
===================================================================
--- trunk/flexlay/Makefile.am   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/Makefile.am   2004-05-04 23:26:00 UTC (rev 310)
@@ -19,6 +19,8 @@
 
 SUBDIRS = src data
 
+EXTRA_DIST = TODO
+
 dist-binary: distdir
        cd src && $(MAKE) windstille.static
        $(mkinstalldirs) $(distdir)/share/guile/ $(distdir)/lib/

Modified: trunk/flexlay/NEWS
===================================================================
--- trunk/flexlay/NEWS  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/NEWS  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,20 +1,16 @@
-Windstille 0.2.0
-================
- - one new level (quite large)
- - one new enemy
- - support for laying bombs
- - run and jump speed a bit tuned
- - start menu
- - level editor
- - bonus screen with sketches
- - configurable joystick/keyboard support
- - in-game music
-
-
-Windstille 0.1.0
-================
+Flexlay 0.0.1
+==============
  - first release
- - very simple test level
- - basic jump'n run elements
+ - zoom support
+ - multilayer tilemap support
+ - tilemap to png converting
+ - tile brushes
+ - simple copy/paste
+ - undo/redo
+ - game object support
+ - SuperTux support
+ - netPanzer support
+ - Windstille support
+ - Pingus support (load only)
 
 # EOF #

Modified: trunk/flexlay/README
===================================================================
--- trunk/flexlay/README        2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/README        2004-05-04 23:26:00 UTC (rev 310)
@@ -1,19 +1,27 @@
-Windstille Informations
-=======================
+Flexlay
+=======
 
-Windstille is a classic 2d jump'n shoot game in which the player will
-be placed in a foreign alien world and has to find its way back into
-safety. Windstille is currently available for GNU/Linux and Windows.
-Its webpage at which one might find new versions, source code,
-artworks and more informations is located at:
+Flexlay is a generic 2d game editor. It currently supports multi
+layered tile- and object maps, full undo/redo, support for
+tile-brushes, easy copy/paste, multiple buffers, minimap support, a
+metadata editor and some other stuff usefull for creating levels for
+2d games.
 
- * http://www.nongnu.org/windstille/
+Supported games are at the moment:
 
-For informations on how to compile and run Windstille see the file
-INSTALL. Windstille makes use of OpenGL so you will need working
-hardware 3d support.
+ Windstille - http://www.nongnu.org/windstille/
+ netPanzer  - http://netpanzer.berlios.de/
+ SuperTux   - http://super-tux.sourceforge.net/
 
-Windstille is covered under the GNU GPL, which means that you can copy
+Flexlay can't be run on its own, but instead of you have to start it
+via wrapper scripts (supertux-editor, windstille-editor,
+netpanzer-editor).
+
+For informations on how to compile and run Flexlay see the file
+INSTALL. Flexlay makes use of OpenGL so you will need working hardware
+3d support.
+
+Flexlay is covered under the GNU GPL, which means that you can copy
 and even modify it pretty much as you like, as long as you keep the
 copyright headers in place and distribute the source too if you
 distribute binaries, see the file COPYING for details.

Modified: trunk/flexlay/configure.ac
===================================================================
--- trunk/flexlay/configure.ac  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/configure.ac  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,4 +1,4 @@
-AC_INIT(Flexlay, 0.1.0)
+AC_INIT(Flexlay, 0.0.1)
 AC_CONFIG_HEADERS([config.h])
 AC_CONFIG_SRCDIR([src/editor_main.cxx])
 AM_INIT_AUTOMAKE(dist-bzip2)

Modified: trunk/flexlay/data/editor.scm
===================================================================
--- trunk/flexlay/data/editor.scm       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/data/editor.scm       2004-05-04 23:26:00 UTC (rev 310)
@@ -27,12 +27,14 @@
 (define *clipboard* #f)
 (define *recent-files* '())
 (define *recent-files-size* 25)
-(define datadir  *windstille-datadir*)
+(define datadir  *flexlay-datadir*)
 (define *tilemap* #f)
 (define *objmap*  #f)
 (define *buffers* '())
 (define *workspace* #f)
-
+(define *variable-file* (string-append *flexlay-homedir*
+                                      (symbol->string *game*)
+                                      "-variables.scm"))
 (define *editor:file-plugins* '())
 
 (define (editor-map-activate m)
@@ -60,18 +62,6 @@
                         (lambda (filename)
                           (error "Couldn't load " filename)))
 
-(define (filename:ext filename)
-  (let ((i (string-index-right filename #\.)))
-    (if (and i (> i 0))
-        (substring filename i)
-        #f))) ;; doesn't have an extension
-
-(define (filename:wo/ext filename)
-  (let ((i (string-index-right filename #\.)))
-    (if (and i (> i 0))
-        (substring filename 0 i) 
-        filename))) ;; filename doesn't have extension
-
 (define (add-buffer m)
   ;; FIXME: Doesn't work?!
   (gui-add-menu-item *menu*
@@ -372,8 +362,11 @@
                            )))
 
     ;; Dialog Menu
-    (gui-add-menu-item menu "Dialogs/Edit Metadata" (lambda ()
-                                                      
(netpanzer:metadata-editor (get-current-map-data))))
+    (case *game*
+      ((netpanzer)
+       (gui-add-menu-item menu "Dialogs/Edit Metadata" 
+                          (lambda ()
+                            (netpanzer:metadata-editor 
(get-current-map-data))))))
 
     (gui-add-menu-item menu "Dialogs/Draw Grid" 
                        (lambda ()
@@ -523,9 +516,9 @@
                               (editor-tilemap-save-png *tilemap* 
"/tmp/foobar.pnm")))
     ;;(tilemap-set-active-layer 0)))
 
-    (gui-create-button-func 0 175
-                            40 25 "FG" 
-                            (lambda () #f))
+;;    (gui-create-button-func 0 175
+;;                            40 25 "FG" 
+;;                            (lambda () #f))
 
     (gui-create-button-func 0 225
                             40 25 "Undo" 
@@ -541,12 +534,12 @@
   (gui-pop-component))
 
 (define (simple-file-dialog title filename func)
-  (let ((window (gui-create-window 200 200 250 160 title)))
+  (let ((window (gui-create-window 200 100 460 125 title)))
     (gui-push-component (gui-window-get-client-area window))
     (gui-create-label 10 10 "Filename: ")
-    (let ((ok       (gui-create-button 190 100 50 25 "Ok"))
-          (cancel   (gui-create-button 130 100 50 25 "Cancel"))
-          (filename (gui-create-inputbox 10 30 180 30 filename))
+    (let ((ok       (gui-create-button 390 60 50 25 "Ok"))
+          (cancel   (gui-create-button 330 60 50 25 "Cancel"))
+          (filename (gui-create-inputbox 10 30 435 30 filename))
           ;;(browse   (gui-create-button 190 30 50 20 "Browse..."))
           )
 
@@ -674,15 +667,7 @@
     (gui-pop-component)))
 
 (define (on-gui-quit)
-  (with-output-to-file (string-append *windstille-homedir* 
"editor-variables.scm")
-    (lambda ()
-      (display ";; Automatically Written file, don't edit by hand!\n\n")
-      (write (list
-              (cons '*recent-files* 
-                    *recent-files*)))
-      (newline)
-      (display "\n;; EOF ;;\n")
-      )))
+  (variables:save *variable-file*))
 
 (define (truncate-list n lst)
   (cond ((or (null? lst)
@@ -704,11 +689,22 @@
 
   (remove-doubles-helper lst '()))
 
-(define (load-variables)
+(define (variables:save filename)
+  (with-output-to-file filename
+    (lambda ()
+      (display ";; Automatically Written file, don't edit by hand!\n\n")
+      (write (list
+              (cons '*recent-files* 
+                    *recent-files*)))
+      (newline)
+      (display "\n;; EOF ;;\n")
+      )))
+
+(define (variables:load filename)
   (let ((editor-variables '()))
     (catch #t
            (lambda ()
-             (call-with-input-file (string-append *windstille-homedir* 
"editor-variables.scm")
+             (call-with-input-file (string-append filename)
                (lambda (port)
                  (let ((vars (read port)))
                    (cond ((list? vars)
@@ -721,7 +717,7 @@
              ))))
 
 (define (init-recent-files)
-  (set! *recent-files* (append  *windstille-levelfiles* *recent-files*))
+  (set! *recent-files* (append  *flexlay-levelfiles* *recent-files*))
 
 
   (let ((ent (assoc-ref *editor-variables* '*recent-files*)))
@@ -772,7 +768,7 @@
                                   )))
    ))
 
-(load-variables)
+(variables:load *variable-file*)
 (init-recent-files)
 
 (set! *editor-map* (editor-map-component-create 0 22 screen-width (- 
screen-height 22)))
@@ -894,14 +890,17 @@
    (tile-selector-set-tileset *tileselector* *level-tileset*)
    (tile-selector-set-tiles   *tileselector* (seq 1 150))
    (supertux:new-map 20 15))
+
   ((netpanzer)
    (tile-selector-set-tileset *tileselector* *tileset*)
    (netpanzer:new-map 20 15))
+
   ((pingus)
    (load-brushes "images/groundpieces/ground/crystal/")
    (load-brushes "images/groundpieces/ground/snow/")
    (load-brushes "images/groundpieces/ground/desert/")
    (pingus:new-map 800 600))
+
   ((windstille)
    (tile-selector-set-tileset *tileselector* *tileset*)
    (tile-selector-set-tiles   *tileselector* (seq 1 150))

Modified: trunk/flexlay/data/helper.scm
===================================================================
--- trunk/flexlay/data/helper.scm       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/data/helper.scm       2004-05-04 23:26:00 UTC (rev 310)
@@ -73,6 +73,18 @@
                   default
                   ))))))
 
+(define (filename:ext filename)
+  (let ((i (string-index-right filename #\.)))
+    (if (and i (> i 0))
+        (substring filename i)
+        #f))) ;; doesn't have an extension
+
+(define (filename:wo/ext filename)
+  (let ((i (string-index-right filename #\.)))
+    (if (and i (> i 0))
+        (substring filename 0 i) 
+        filename))) ;; filename doesn't have extension
+
 (load "gui.scm")
 
 ;; EOF ;;

Modified: trunk/flexlay/data/supertux.scm
===================================================================
--- trunk/flexlay/data/supertux.scm     2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/data/supertux.scm     2004-05-04 23:26:00 UTC (rev 310)
@@ -7,7 +7,6 @@
 (define *supertux:datadir* "/home/ingo/cvs/supertux/supertux/data/")
 (game-load-resources "tuxtiles.xml")
 (game-load-resources "tuxsprites.xml")
-;;(game-load-tiles     "tuxtiles.scm")
 
 (define *worldmap-tileset* (tileset-create *tile-size*))
 (define *level-tileset*    (tileset-create *tile-size*))

Modified: trunk/flexlay/src/Makefile.am
===================================================================
--- trunk/flexlay/src/Makefile.am       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/Makefile.am       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,4 +1,5 @@
 SUBDIRS = scripting
+EXTRA_DIST = netpanzer-editor supertux-editor windstille-editor
 
 bin_PROGRAMS = flexlay averagecolor
 
@@ -40,7 +41,6 @@
   math.hxx  \
   minimap.cxx  \
   minimap.hxx  \
-  netpanzer  \
   object_add_command.cxx  \
   object_add_command.hxx  \
   object_brush.cxx  \
@@ -69,7 +69,6 @@
   scm_helper.hxx  \
   scm_obj.hxx  \
   string_converter.hxx  \
-  supertux  \
   tile.cxx  \
   tile.hxx  \
   tile_brush.cxx  \

Modified: trunk/flexlay/src/command.hxx
===================================================================
--- trunk/flexlay/src/command.hxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/command.hxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/command_group.cxx
===================================================================
--- trunk/flexlay/src/command_group.cxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/command_group.cxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/command_group.hxx
===================================================================
--- trunk/flexlay/src/command_group.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/command_group.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor.cxx
===================================================================
--- trunk/flexlay/src/editor.cxx        2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor.cxx        2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: editor.cxx,v 1.11 2003/11/13 12:59:42 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor.hxx
===================================================================
--- trunk/flexlay/src/editor.hxx        2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor.hxx        2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: editor.hxx,v 1.9 2003/11/04 22:48:51 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_grid_layer.cxx
===================================================================
--- trunk/flexlay/src/editor_grid_layer.cxx     2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_grid_layer.cxx     2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_grid_layer.hxx
===================================================================
--- trunk/flexlay/src/editor_grid_layer.hxx     2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_grid_layer.hxx     2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_main.cxx
===================================================================
--- trunk/flexlay/src/editor_main.cxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_main.cxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or
@@ -61,7 +61,7 @@
 
   argp.set_help_indent(22);
   argp.add_usage ("[OPTION]... [LEVELFILE]...");
-  argp.add_doc   ("Windstille Editor - A generic game editor");
+  argp.add_doc   ("Flexlay - A Generic Game Editor");
 
   argp.add_group("Display Options:");
   argp.add_option('g', "geometry",   "WxH", "Change window size to WIDTH and 
HEIGHT");
@@ -159,7 +159,7 @@
     if (home_c) 
       {
         std::string home = home_c; 
-        home += "/.windstille";
+        home += "/.flexlay";
         if (CL_Directory::create(home))
           std::cout << "Created " << home << std::endl;
         homedir = home + "/";
@@ -190,10 +190,10 @@
                                  levelfiles_scm);
       }
 
-    gh_define("*windstille-levelfiles*",      gh_reverse(levelfiles_scm));
-    gh_define("*windstille-datadir*",        gh_str02scm(datadir.c_str()));
-    gh_define("*windstille-homedir*",        gh_str02scm(homedir.c_str()));
-    gh_define("*windstille-package-string*", gh_str02scm(PACKAGE_STRING));
+    gh_define("*flexlay-levelfiles*",     gh_reverse(levelfiles_scm));
+    gh_define("*flexlay-datadir*",        gh_str02scm(datadir.c_str()));
+    gh_define("*flexlay-homedir*",        gh_str02scm(homedir.c_str()));
+    gh_define("*flexlay-package-string*", gh_str02scm(PACKAGE_STRING));
     std::cout << "done" << std::endl;
 
     CL_SetupCore::init();
@@ -211,9 +211,9 @@
                                   screen_width, screen_height, fullscreen, 
allow_resize);
 
     resources =  new CL_ResourceManager();
-    //resources->add_resources(CL_ResourceManager(datadir + "windstille.xml", 
false));
+    //resources->add_resources(CL_ResourceManager(datadir + "flexlay.xml", 
false));
 
-    std::cout << "Loading Windstille startup script: " << game_definition_file 
<< std::flush;
+    std::cout << "Loading Flexlay startup script: " << game_definition_file << 
std::flush;
     gh_load((datadir + game_definition_file).c_str());
     std::cout << "done" << std::endl;
 

Modified: trunk/flexlay/src/editor_main.hxx
===================================================================
--- trunk/flexlay/src/editor_main.hxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_main.hxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_map.cxx
===================================================================
--- trunk/flexlay/src/editor_map.cxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_map.cxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_map.hxx
===================================================================
--- trunk/flexlay/src/editor_map.hxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_map.hxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_map_component.cxx
===================================================================
--- trunk/flexlay/src/editor_map_component.cxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_map_component.cxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_map_component.hxx
===================================================================
--- trunk/flexlay/src/editor_map_component.hxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_map_component.hxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_map_layer.hxx
===================================================================
--- trunk/flexlay/src/editor_map_layer.hxx      2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_map_layer.hxx      2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_mapsize_layer.cxx
===================================================================
--- trunk/flexlay/src/editor_mapsize_layer.cxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_mapsize_layer.cxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_mapsize_layer.hxx
===================================================================
--- trunk/flexlay/src/editor_mapsize_layer.hxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_mapsize_layer.hxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_names.hxx
===================================================================
--- trunk/flexlay/src/editor_names.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_names.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_objmap.cxx
===================================================================
--- trunk/flexlay/src/editor_objmap.cxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_objmap.cxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_objmap.hxx
===================================================================
--- trunk/flexlay/src/editor_objmap.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/editor_objmap.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_tilemap.cxx
===================================================================
--- trunk/flexlay/src/editor_tilemap.cxx        2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_tilemap.cxx        2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: editor_tilemap.cxx,v 1.14 2003/09/26 14:29:36 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/editor_tilemap.hxx
===================================================================
--- trunk/flexlay/src/editor_tilemap.hxx        2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/editor_tilemap.hxx        2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: editor_tilemap.hxx,v 1.10 2003/09/26 14:29:36 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/field.hxx
===================================================================
--- trunk/flexlay/src/field.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/field.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: field.hxx,v 1.4 2003/09/12 09:25:48 grumbel Exp $
 // 
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/globals.cxx
===================================================================
--- trunk/flexlay/src/globals.cxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/globals.cxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: globals.cxx,v 1.6 2003/11/07 22:41:18 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/globals.hxx
===================================================================
--- trunk/flexlay/src/globals.hxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/globals.hxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: globals.hxx,v 1.11 2003/11/07 13:00:39 grumbel Exp $
 // 
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/graphic_context_state.cxx
===================================================================
--- trunk/flexlay/src/graphic_context_state.cxx 2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/graphic_context_state.cxx 2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/graphic_context_state.hxx
===================================================================
--- trunk/flexlay/src/graphic_context_state.hxx 2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/graphic_context_state.hxx 2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/gui_manager.cxx
===================================================================
--- trunk/flexlay/src/gui_manager.cxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/gui_manager.cxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: gui_manager.cxx,v 1.3 2003/11/05 12:41:37 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/gui_manager.hxx
===================================================================
--- trunk/flexlay/src/gui_manager.hxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/gui_manager.hxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: gui_manager.hxx,v 1.2 2003/10/12 11:58:09 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/math.hxx
===================================================================
--- trunk/flexlay/src/math.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/math.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/minimap.cxx
===================================================================
--- trunk/flexlay/src/minimap.cxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/minimap.cxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/minimap.hxx
===================================================================
--- trunk/flexlay/src/minimap.hxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/minimap.hxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/netpanzer-editor
===================================================================
--- trunk/flexlay/src/netpanzer-editor  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/netpanzer-editor  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,5 +1,8 @@
 #!/bin/sh
 
-exec ./flexlay --game netpanzer.scm "$@"
+#!/bin/sh
 
+export PATH=".:$PATH"
+exec flexlay --game netpanzer.scm "$@"
+
 # EOF #

Modified: trunk/flexlay/src/object_add_command.cxx
===================================================================
--- trunk/flexlay/src/object_add_command.cxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_add_command.cxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_add_command.hxx
===================================================================
--- trunk/flexlay/src/object_add_command.hxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_add_command.hxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_brush.cxx
===================================================================
--- trunk/flexlay/src/object_brush.cxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/object_brush.cxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_brush.hxx
===================================================================
--- trunk/flexlay/src/object_brush.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/object_brush.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_delete_command.cxx
===================================================================
--- trunk/flexlay/src/object_delete_command.cxx 2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_delete_command.cxx 2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_delete_command.hxx
===================================================================
--- trunk/flexlay/src/object_delete_command.hxx 2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_delete_command.hxx 2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_move_command.cxx
===================================================================
--- trunk/flexlay/src/object_move_command.cxx   2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_move_command.cxx   2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_move_command.hxx
===================================================================
--- trunk/flexlay/src/object_move_command.hxx   2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_move_command.hxx   2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_selector.cxx
===================================================================
--- trunk/flexlay/src/object_selector.cxx       2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_selector.cxx       2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_selector.hxx
===================================================================
--- trunk/flexlay/src/object_selector.hxx       2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/object_selector.hxx       2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_transform_command.cxx
===================================================================
--- trunk/flexlay/src/object_transform_command.cxx      2004-05-04 21:03:00 UTC 
(rev 309)
+++ trunk/flexlay/src/object_transform_command.cxx      2004-05-04 23:26:00 UTC 
(rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/object_transform_command.hxx
===================================================================
--- trunk/flexlay/src/object_transform_command.hxx      2004-05-04 21:03:00 UTC 
(rev 309)
+++ trunk/flexlay/src/object_transform_command.hxx      2004-05-04 23:26:00 UTC 
(rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_object.cxx
===================================================================
--- trunk/flexlay/src/objmap_object.cxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/objmap_object.cxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_object.hxx
===================================================================
--- trunk/flexlay/src/objmap_object.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/objmap_object.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_select_tool.cxx
===================================================================
--- trunk/flexlay/src/objmap_select_tool.cxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/objmap_select_tool.cxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_object_tool.cxx,v 1.1 2003/09/23 22:10:40 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_select_tool.hxx
===================================================================
--- trunk/flexlay/src/objmap_select_tool.hxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/objmap_select_tool.hxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_object_tool.hxx,v 1.1 2003/09/23 22:10:40 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_sprite_object.cxx
===================================================================
--- trunk/flexlay/src/objmap_sprite_object.cxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/objmap_sprite_object.cxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/objmap_sprite_object.hxx
===================================================================
--- trunk/flexlay/src/objmap_sprite_object.hxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/objmap_sprite_object.hxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/paint_command.cxx
===================================================================
--- trunk/flexlay/src/paint_command.cxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/paint_command.cxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/paint_command.hxx
===================================================================
--- trunk/flexlay/src/paint_command.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/paint_command.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/popup_menu.cxx
===================================================================
--- trunk/flexlay/src/popup_menu.cxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/popup_menu.cxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/popup_menu.hxx
===================================================================
--- trunk/flexlay/src/popup_menu.hxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/popup_menu.hxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/scm_helper.cxx
===================================================================
--- trunk/flexlay/src/scm_helper.cxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/scm_helper.cxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: scm_helper.cxx,v 1.2 2003/08/12 08:24:41 grumbel Exp $
 //
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/scm_obj.hxx
===================================================================
--- trunk/flexlay/src/scm_obj.hxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/scm_obj.hxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: SCMObj.hxx,v 1.1 2001/09/20 20:01:29 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/string_converter.hxx
===================================================================
--- trunk/flexlay/src/string_converter.hxx      2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/string_converter.hxx      2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: string_converter.hxx,v 1.3 2003/11/04 22:48:51 grumbel Exp $
 // 
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/supertux-editor
===================================================================
--- trunk/flexlay/src/supertux-editor   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/supertux-editor   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,5 +1,6 @@
 #!/bin/sh
 
-exec ./flexlay --game supertux.scm "$@"
+export PATH=".:$PATH"
+exec flexlay --game supertux.scm "$@"
 
 # EOF #

Modified: trunk/flexlay/src/tile.cxx
===================================================================
--- trunk/flexlay/src/tile.cxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile.cxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile.cxx,v 1.4 2003/09/22 18:37:05 grumbel Exp $
 //
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile.hxx
===================================================================
--- trunk/flexlay/src/tile.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile.hxx,v 1.6 2003/09/22 18:37:05 grumbel Exp $
 // 
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_brush.cxx
===================================================================
--- trunk/flexlay/src/tile_brush.cxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_brush.cxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_brush.hxx
===================================================================
--- trunk/flexlay/src/tile_brush.hxx    2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_brush.hxx    2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_editor.cxx
===================================================================
--- trunk/flexlay/src/tile_editor.cxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_editor.cxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_editor.cxx,v 1.1 2003/09/22 18:37:05 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_editor.hxx
===================================================================
--- trunk/flexlay/src/tile_editor.hxx   2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_editor.hxx   2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_editor.hxx,v 1.1 2003/09/22 18:37:05 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_selection.cxx
===================================================================
--- trunk/flexlay/src/tile_selection.cxx        2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tile_selection.cxx        2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_selection.hxx
===================================================================
--- trunk/flexlay/src/tile_selection.hxx        2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tile_selection.hxx        2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_selector.cxx
===================================================================
--- trunk/flexlay/src/tile_selector.cxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_selector.cxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_selector.cxx,v 1.7 2003/09/23 19:10:05 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tile_selector.hxx
===================================================================
--- trunk/flexlay/src/tile_selector.hxx 2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tile_selector.hxx 2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_selector.hxx,v 1.2 2003/09/10 13:53:11 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_diamond_tool.cxx
===================================================================
--- trunk/flexlay/src/tilemap_diamond_tool.cxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_diamond_tool.cxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_diamond_tool.cxx,v 1.2 2003/09/26 14:29:36 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_diamond_tool.hxx
===================================================================
--- trunk/flexlay/src/tilemap_diamond_tool.hxx  2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_diamond_tool.hxx  2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_diamond_tool.hxx,v 1.2 2003/09/26 14:29:36 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_paint_tool.cxx
===================================================================
--- trunk/flexlay/src/tilemap_paint_tool.cxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_paint_tool.cxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_paint_tool.cxx,v 1.2 2003/09/23 22:07:32 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_paint_tool.hxx
===================================================================
--- trunk/flexlay/src/tilemap_paint_tool.hxx    2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_paint_tool.hxx    2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_paint_tool.hxx,v 1.1 2003/09/23 19:10:05 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_select_tool.cxx
===================================================================
--- trunk/flexlay/src/tilemap_select_tool.cxx   2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_select_tool.cxx   2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_select_tool.cxx,v 1.1 2003/09/23 22:10:40 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_select_tool.hxx
===================================================================
--- trunk/flexlay/src/tilemap_select_tool.hxx   2004-05-04 21:03:00 UTC (rev 
309)
+++ trunk/flexlay/src/tilemap_select_tool.hxx   2004-05-04 23:26:00 UTC (rev 
310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_select_tool.hxx,v 1.1 2003/09/23 22:10:40 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_tool.cxx
===================================================================
--- trunk/flexlay/src/tilemap_tool.cxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tilemap_tool.cxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_tool.cxx,v 1.1 2003/09/23 19:10:05 grumbel Exp $
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tilemap_tool.hxx
===================================================================
--- trunk/flexlay/src/tilemap_tool.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tilemap_tool.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tilemap_tool.hxx,v 1.1 2003/09/23 19:10:05 grumbel Exp $
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tileset.cxx
===================================================================
--- trunk/flexlay/src/tileset.cxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tileset.cxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_factory.cxx,v 1.10 2003/09/22 18:37:05 grumbel Exp $
 //
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or
@@ -72,12 +72,12 @@
                 }
               else
                 {
-                  std::cout << "WindstilleLevel: Unknown tag: " << 
scm2string(name) << std::endl;
+                  std::cout << "Tileset: Unknown tag: " << scm2string(name) << 
std::endl;
                 }
             }
           else
             {
-              std::cout << "WindstilleLevel: Not a pair!"  << std::endl;
+              std::cout << "Tileset: Not a pair!"  << std::endl;
             }
           tree = gh_cdr(tree);
         }

Modified: trunk/flexlay/src/tileset.hxx
===================================================================
--- trunk/flexlay/src/tileset.hxx       2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tileset.hxx       2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id: tile_factory.hxx,v 1.8 2003/09/22 18:37:05 grumbel Exp $
 // 
-//  Windstille - A Jump'n Shoot Game
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tool_manager.cxx
===================================================================
--- trunk/flexlay/src/tool_manager.cxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tool_manager.cxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/tool_manager.hxx
===================================================================
--- trunk/flexlay/src/tool_manager.hxx  2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/tool_manager.hxx  2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/workspace.cxx
===================================================================
--- trunk/flexlay/src/workspace.cxx     2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/workspace.cxx     2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/workspace.hxx
===================================================================
--- trunk/flexlay/src/workspace.hxx     2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/workspace.hxx     2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/zoom_tool.cxx
===================================================================
--- trunk/flexlay/src/zoom_tool.cxx     2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/zoom_tool.cxx     2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 //
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or

Modified: trunk/flexlay/src/zoom_tool.hxx
===================================================================
--- trunk/flexlay/src/zoom_tool.hxx     2004-05-04 21:03:00 UTC (rev 309)
+++ trunk/flexlay/src/zoom_tool.hxx     2004-05-04 23:26:00 UTC (rev 310)
@@ -1,6 +1,6 @@
 //  $Id$
 // 
-//  Pingus - A free Lemmings clone
+//  Flexlay - A Generic 2D Game Editor
 //  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
 //
 //  This program is free software; you can redistribute it and/or





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