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[Windstille-devel] rev 356 - trunk/src
From: |
Ingo Ruhnke |
Subject: |
[Windstille-devel] rev 356 - trunk/src |
Date: |
Fri, 28 May 2004 19:52:42 +0200 |
Author: grumbel
Date: 2004-05-28 19:52:41 +0200 (Fri, 28 May 2004)
New Revision: 356
Added:
trunk/src/command.cxx
trunk/src/command_impl.hxx
Log:
- some command cleanup
Added: trunk/src/command.cxx
===================================================================
--- trunk/src/command.cxx 2004-05-28 17:50:39 UTC (rev 355)
+++ trunk/src/command.cxx 2004-05-28 17:52:41 UTC (rev 356)
@@ -0,0 +1,56 @@
+// $Id$
+//
+// Flexlay - A Generic 2D Game Editor
+// Copyright (C) 2002 Ingo Ruhnke <address@hidden>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include <string>
+#include "command.hxx"
+
+Command::Command()
+{
+}
+
+Command::Command(const SharedPtr<CommandImpl>& impl_)
+ : impl(impl_)
+{
+}
+
+void
+Command::execute()
+{
+ impl->execute();
+}
+
+void
+Command::redo()
+{
+ impl->redo();
+}
+
+void
+Command::undo()
+{
+ impl->undo();
+}
+
+std::string
+Command::serialize()
+{
+ return impl->serialize();
+}
+
+/* EOF */
Added: trunk/src/command_impl.hxx
===================================================================
--- trunk/src/command_impl.hxx 2004-05-28 17:50:39 UTC (rev 355)
+++ trunk/src/command_impl.hxx 2004-05-28 17:52:41 UTC (rev 356)
@@ -0,0 +1,43 @@
+// $Id$
+//
+// Flexlay - A Generic 2D Game Editor
+// Copyright (C) 2002 Ingo Ruhnke <address@hidden>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef HEADER_COMMAND_IMPL_HXX
+#define HEADER_COMMAND_IMPL_HXX
+
+/** */
+class CommandImpl
+{
+private:
+public:
+ /** Execute the command */
+ virtual void execute() =0;
+
+ /** Execute the command a second time after the command got
+ undo'ed */
+ virtual void redo() =0;
+
+ /** Undo the effects caused by execute() */
+ virtual void undo() =0;
+
+ virtual std::string serialize() =0;
+};
+
+#endif
+
+/* EOF */
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