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[Windstille-devel] rev 404 - trunk/src
From: |
Ingo Ruhnke |
Subject: |
[Windstille-devel] rev 404 - trunk/src |
Date: |
Wed, 09 Jun 2004 13:12:36 +0200 |
Author: grumbel
Date: 2004-06-09 13:12:36 +0200 (Wed, 09 Jun 2004)
New Revision: 404
Modified:
trunk/src/clanlib.i
trunk/src/editor_map_component.cxx
trunk/src/gui.rb
trunk/src/supertux.rb
trunk/src/tile_selector.cxx
trunk/src/tile_selector.hxx
trunk/src/tileset.cxx
trunk/src/tileset.hxx
Log:
- fixed parenting issue with scrollbar and minimap
- some tileset stuff
Modified: trunk/src/clanlib.i
===================================================================
--- trunk/src/clanlib.i 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/clanlib.i 2004-06-09 11:12:36 UTC (rev 404)
@@ -10,6 +10,7 @@
bool is_visible(bool check_parents = true);
void set_size(int new_width, int new_height);
void set_position(int new_x, int new_y);
+ const CL_Rect& get_position();
};
class CL_Size
Modified: trunk/src/editor_map_component.cxx
===================================================================
--- trunk/src/editor_map_component.cxx 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/editor_map_component.cxx 2004-06-09 11:12:36 UTC (rev 404)
@@ -60,15 +60,15 @@
current_ = this;
- impl->scrollbar_v = new Scrollbar(CL_Rect(CL_Point(rect.get_width() - 14,
2),
+ impl->scrollbar_v = new Scrollbar(CL_Rect(CL_Point(rect.get_width() - 14, 2)
+ CL_Point(rect.left, rect.top),
CL_Size(12, rect.get_height() - 4
- 14)),
Scrollbar::VERTICAL,
- this);
+ parent);
- impl->scrollbar_h = new Scrollbar(CL_Rect(CL_Point(2, rect.get_height() -
14),
+ impl->scrollbar_h = new Scrollbar(CL_Rect(CL_Point(2, rect.get_height() -
14) + CL_Point(rect.left, rect.top),
CL_Size(rect.get_width() - 4 - 14,
12)),
Scrollbar::HORIZONTAL,
- this);
+ parent);
impl->slots.connect(impl->scrollbar_h->sig_scrollbar_move(), this,
&EditorMapComponent::move_to_x);
impl->slots.connect(impl->scrollbar_v->sig_scrollbar_move(), this,
&EditorMapComponent::move_to_y);
Modified: trunk/src/gui.rb
===================================================================
--- trunk/src/gui.rb 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/gui.rb 2004-06-09 11:12:36 UTC (rev 404)
@@ -11,7 +11,7 @@
$gui.get_component())
@tileselector = TileSelector.new(CL_Rect.new(CL_Point.new(3, 3),
CL_Size.new(128, 552)), @selector_window)
@tileselector.set_tileset(tileset)
- @tileselector.set_tiles((1..100).to_a)
+ @tileselector.set_tiles((1..150).to_a)
@tileselector.show(false)
@objectselector = ObjectSelector.new(CL_Rect.new(0, 0, 128, 256), 42, 42,
@selector_window)
Modified: trunk/src/supertux.rb
===================================================================
--- trunk/src/supertux.rb 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/supertux.rb 2004-06-09 11:12:36 UTC (rev 404)
@@ -45,19 +45,33 @@
$recent_files_menu.add_item($mysprite, filename, proc{
supertux_load_level(filename) })
end
-$minimap = Minimap.new($editor_map, CL_Rect.new(CL_Point.new(3, 488+3-14),
- CL_Size.new(794-134-16, 50)),
$editor_map)
+$minimap = Minimap.new($editor_map, CL_Rect.new(CL_Point.new(3 + myrect.left,
+ 488+3-14 +
myrect.top),
+ CL_Size.new(794-134-16, 50)),
+ $gui.get_component())
+
require "gui.rb"
class Config
- attr_reader :datadir;
+ attr_accessor :datadir, :recent_files
def initialize()
- @datadir = "/home/ingo/cvs/supertux/supertux/data/"
- end
+ @datadir = "/home/ingo/cvs/supertux/supertux/data/"
+ @recent_files = []
+ end
+
+ def save(filename)
+ filename = File.expand_path("~/.flexlay/supertux.rb")
+ f = File.new(filename, "w")
+ f.write("# Autogenerated Script, don't edit by hand!\n\n")
+ f.write("$datadir = " + $datadir.inspect() + "\n")
+ f.write("$recent_files = " + $recent_files.inspect() + "\n")
+ f.write("\n# EOF #\n")
+ end
end
+$config = Config.new()
$datadir = "/home/ingo/cvs/supertux/supertux/data/"
class DisplayProperties
@@ -69,7 +83,7 @@
@show_all = false
@current_only = false
end
-
+
def set(map)
if @current_only
@@ -107,30 +121,32 @@
end
# Load game tiles from filename into tileset
-def Tileset_load(tileset, filename)
- tree = sexpr_read_from_file(filename)
- tree = tree[1..-1]
- for i in tree
- if i[0] == "tile"
- data = i[1..-1]
- id = get_value_from_tree(['id', '_'], data, -1)
- image = get_value_from_tree(['editor-images', '_'], data, false)
-
- if not(image)
- image = get_value_from_tree(['images', '_'], data, "notile.png")
+class Tileset
+ def load(filename)
+ tree = sexpr_read_from_file(filename)
+ tree = tree[1..-1]
+ for i in tree
+ if i[0] == "tile"
+ data = i[1..-1]
+ id = get_value_from_tree(['id', '_'], data, -1)
+ image = get_value_from_tree(['editor-images', '_'], data, false)
+
+ if not(image)
+ image = get_value_from_tree(['images', '_'], data, "notile.png")
+ end
+
+ if id != 0 # leave tile 0 transparent
+ add_tile(id,
+ Tile.new($datadir + 'images/tilesets/' + image,
+ CL_Color.new(255, 0, 0, 128)))
+ end
end
-
- if id != 0 # leave tile 0 transparent
- tileset.add_tile(id,
- Tile.new($datadir + 'images/tilesets/' + image,
- CL_Color.new(255, 0, 0, 128)))
- end
end
end
end
$tileset = Tileset.new(32)
-Tileset_load($tileset, $datadir + "images/tilesets/supertux.stgt")
+$tileset.load($datadir + "images/tilesets/supertux.stgt")
$game_objects = [
["money", "images/shared/jumpy-left-middle-0.png", proc{|data|
BadGuy.new("money")}],
@@ -153,6 +169,9 @@
require "gui2.rb"
$gui.run()
+
+$config.save("~/.flexlay/supertux.rb")
+
flexlay.deinit()
# EOF #
Modified: trunk/src/tile_selector.cxx
===================================================================
--- trunk/src/tile_selector.cxx 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/tile_selector.cxx 2004-06-09 11:12:36 UTC (rev 404)
@@ -155,6 +155,12 @@
scale = s;
}
+TileSelector::Tiles
+TileSelector::get_tiles() const
+{
+ return tiles;
+}
+
void
TileSelector::set_tileset(Tileset t)
{
Modified: trunk/src/tile_selector.hxx
===================================================================
--- trunk/src/tile_selector.hxx 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/tile_selector.hxx 2004-06-09 11:12:36 UTC (rev 404)
@@ -55,6 +55,7 @@
void set_tileset(Tileset t);
void set_tiles(const Tiles& t);
+ Tiles get_tiles() const;
/** Set the factor by which tiles are scaled down in the selector
widged (ie. for better overview) */
Modified: trunk/src/tileset.cxx
===================================================================
--- trunk/src/tileset.cxx 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/tileset.cxx 2004-06-09 11:12:36 UTC (rev 404)
@@ -92,4 +92,16 @@
return impl->tile_size;
}
+std::vector<int>
+Tileset::get_tiles() const
+{
+ std::vector<int> ret;
+ for(Tiles::size_type i = 0; i < impl->tiles.size(); ++i)
+ {
+ if (impl->tiles[i] != 0)
+ ret.push_back(i);
+ }
+ return ret;
+}
+
/* EOF */
Modified: trunk/src/tileset.hxx
===================================================================
--- trunk/src/tileset.hxx 2004-06-08 09:05:50 UTC (rev 403)
+++ trunk/src/tileset.hxx 2004-06-09 11:12:36 UTC (rev 404)
@@ -53,6 +53,9 @@
void add_tile(int id, const Tile& tile);
+ /** Return the tiles which are available in this tileset */
+ std::vector<int> get_tiles() const;
+
private:
CL_SharedPtr<TilesetImpl> impl;
};
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