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Re: [Adonthell-devel] How client/server deals with maps
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] How client/server deals with maps |
Date: |
Thu, 13 Dec 2001 15:21:16 +0100 |
On Thursday 13 December 2001 10:08, you wrote:
> > Well, v0.4 should contain the pretty much final version of the mapengine,
> > the
>
> Really? Wasn't 0.3 mapengine supposed to be final too? ;)
Ahem ... But seriously, I'm almost certain the we'll add some more stuff to
the mapengine in v0.5, like the weather fx, day/night cycle, etc. But I do
hope that the core won't change any more. Especially all the mapobjects
should remain valid from v0.4 on.
> Oh, by the way, I've noticed one bug in the dialogs (played before Kai
> commited though): I've gone speak to Silverhair and several other
> people, then I came back to talk to Erek, and he was acting as if I had
> the gem and he examines it! Probably a messed variable.
Rather a messed condition, I believe. I've did some changes and some quick
tests, but I hope it works now. You do not by any chance remember what you
did exactly? ;)
Btw., the intro turned out really nice :).
Kai
- Re: [Adonthell-devel] How client/server deals with maps, (continued)
- Re: [Adonthell-devel] How client/server deals with maps, Kai Sterker, 2001/12/10
- Re: [Adonthell-devel] How client/server deals with maps, Lakin Wecker, 2001/12/11
- Re: [Adonthell-devel] How client/server deals with maps, Kai Sterker, 2001/12/11
- Re: [Adonthell-devel] How client/server deals with maps, Lakin Wecker, 2001/12/11
- Re: [Adonthell-devel] How client/server deals with maps, cirrus, 2001/12/11
- Re: [Adonthell-devel] How client/server deals with maps, Alexandre Courbot, 2001/12/12
- Re: [Adonthell-devel] How client/server deals with maps, Lakin Wecker, 2001/12/12
- Re: [Adonthell-devel] How client/server deals with maps, Alexandre Courbot, 2001/12/12
- Re: [Adonthell-devel] How client/server deals with maps, Kai Sterker, 2001/12/12
- Re: [Adonthell-devel] How client/server deals with maps, Alexandre Courbot, 2001/12/13
- Re: [Adonthell-devel] How client/server deals with maps,
Kai Sterker <=
- Re: [Adonthell-devel] How client/server deals with maps, cirrus, 2001/12/13
- Re: [Adonthell-devel] How client/server deals with maps, Alexandre Courbot, 2001/12/14
- Re: [Adonthell-devel] How client/server deals with maps, Alexandre Courbot, 2001/12/12