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Re: [Adonthell-devel] Cross compiled Python!
From: |
Kenneth Gangstoe |
Subject: |
Re: [Adonthell-devel] Cross compiled Python! |
Date: |
Thu, 21 Mar 2002 14:47:16 +0100 |
User-agent: |
Mutt/1.3.24i |
Wow, does this mean us poor Windows users will see a Adonthell 0.3? :)
- Kenneht
Quoting Alexandre Courbot (address@hidden):
> Just did it! I got Python 2.2 source and, after a 1 hour fight, finally
> managed to get a libpython2.2.a and a python.exe.
>
> Cross compiling this beast is a true pain however. I'll see if I can
> automate the process and submit a patch to the Python developers.
>
> Note that it doesn't mean Adonthell will run under Windows tomorrow - I
> still wasn't able to test linking against it (am at univ now), but this
> is another step forward. I'm much more confident than with the Cygwin
> attempt, though.
>
> Provided we can link, we should IMO provide the basic Python modules
> files (.py) we use with the Windows binaries. That way, players won't
> need to have Python installed to play (this would also be true for SDL).
>
> See you soon for new Pythonish adventures!
> Alex.
> --
> http://www.gnurou.org
>
>
>
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