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Re: [Bontz-team] poles in the water
From: |
Owen Swerkstrom |
Subject: |
Re: [Bontz-team] poles in the water |
Date: |
Wed, 18 Jun 2003 08:39:00 -0700 (PDT) |
oh neat, i should have read this one first... now to
wait 'til my lunch break to get home to linux where i
can get this to build...
--- Chuck <address@hidden> wrote:
> for some reason it appears my previous 2 messages
> didn't come across the
> list.
>
> i have restructured the tiles so the pole and the
> water are in their own
> directory. this was done because of limitations in
> our current sprite
> classes, and for organisational reasons.
>
> i have altered the main bontz executable to show the
> water and the pole. so
> do a `cvs update -d` to check out everything because
> i added some
> directories then you can build and run it. i will
> leave tweaking the
> animation times between each frame up to you. the
> times are the first
> number in the "info" file for each sprite i believe
> it is in miliseconds and
> is defaulted to 70 for every frame of animation we
> have.
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- [Bontz-team] poles in the water, Owen Swerkstrom, 2003/06/17
- Re: [Bontz-team] poles in the water, Chuck, 2003/06/17
- Re: [Bontz-team] poles in the water, Chuck, 2003/06/18
- Re: [Bontz-team] poles in the water, Chuck, 2003/06/18
- [Bontz-team] crAnimation, Owen Swerkstrom, 2003/06/18
- Re: [Bontz-team] crAnimation, Chuck, 2003/06/18
- [Bontz-team] static linking, Owen Swerkstrom, 2003/06/18
- Re: [Bontz-team] static linking, Chuck, 2003/06/18
- Re: [Bontz-team] static linking, Owen Swerkstrom, 2003/06/18
- Re: [Bontz-team] poles in the water,
Owen Swerkstrom <=