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[Bontz-team] demo, windows
From: |
Owen Swerkstrom |
Subject: |
[Bontz-team] demo, windows |
Date: |
Thu, 31 Jul 2003 08:19:18 -0700 (PDT) |
> i can cut the current demo back to just a walking
> mucka, maybe a flopfish
> or two and music.
Nah, don't cut anything out. I might play with it to
add some of the newer tiles, and it will need to be
changed a tad to reflect the new media directory
structure (I put mucka, gus and furgason in hero/)
>...demo compiled in
> windows...do you have a windows machine that we
> could use?
I'll give it a shot here at work. I tried with cygwin
a while back but didn't have much luck. Basically I
need to get SDL_image and SDL_mixer put in properly,
that's the problem I was having.
> although i would probably prefer to redo stuff
> before i add a npc that you
> can actually talk to.
Ok, Marcus, guess you'll have to wait a bit for a
"real" demo, in the meantime I'll try to get our
current
"let-owen-see-his-sprites-animated-and-listen-to-pretty-music"
program running under windows.
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