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VC++
From: |
Todd Fisher |
Subject: |
VC++ |
Date: |
Fri, 28 Sep 2001 15:53:37 -0400 |
User-agent: |
Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:0.9.4) Gecko/20010913 |
Below is a list of code snap shots of the segments of code that I had to
modify to get this to compile with VC++
Also just a note on style portablity tabs always make it difficult to
read code.
Todd
// Socket.h
#ifdef _WIN32
#if __BYTE_ORDER == __BIG_ENDIAN /// VC++ does not allow
anything to be assigned a value other then 0
enum ENDIANTYPE{
MCAST_VALID_MASK = 0xF0000000,
MCAST_VALID_VALUE = 0xE0000000
};
#else
enum ENDIANTYPE{
MCAST_VALID_MASK = 0x000000F0,
MCAST_VALID_VALUE = 0x000000E0
};
#endif
#endif
#ifndef _WIN32
#if __BYTE_ORDER == __BIG_ENDIAN
static const uint32 MCAST_VALID_MASK = 0xF0000000;
static const uint32 MCAST_VALID_VALUE = 0xE0000000;
#else
static const uint32 MCAST_VALID_MASK = 0x000000F0;
static const uint32 MCAST_VALID_VALUE = 0x000000E0;
#endif
#endif
// inaddr.cpp
bool InetAddress::setIPAddress(const char *host)
{
if(!host)
return false;
#if defined(WIN32)
unsigned long n_addr;
n_addr = inet_addr(host);
if ( validator )
(*validator)( *((struct in_addr *)&n_addr ) ); // (*validator)
was expecting a struct in_addr this would be the correct casting however
// just reading the code i'm not so sure this would then be correct.
if(n_addr == INADDR_NONE)
return false;
*this = n_addr;
#else
struct in_addr l_addr;
int ok = inet_aton(host, &l_addr);
if ( validator )
(*validator)(l_addr);
if ( !ok )
return false;
*this = l_addr;
#endif
return true;
}
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