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Re: Deadlock on Win32 with SocketPort/SocketService
From: |
Prochnow, Christian |
Subject: |
Re: Deadlock on Win32 with SocketPort/SocketService |
Date: |
Tue, 9 Sep 2003 11:18:32 +0200 |
User-agent: |
KMail/1.5 |
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Am Donnerstag, 28. August 2003 19:22 schrieb Christian Prochnow:
> Hi List,
>
> i got some dead-locking problem on Win32 using the SocketService/SocketPort
> classes.
> When attaching many SocketPort's (eg when multiple connections are pending
> on the listening socket) to a SocketService the application sometimes
> dead-locks in Sync::update(). This problem does not occur on Linux where
> another Syncronization mechanism is used.
> Any ideas ?
>
> Regards,
> Christian Prochnow
>
Ok,
thanx for the support that doesn't happen on this mailing list. I'm really
frustrated with commoncpp2 and rewrote every project that used commoncpp2 to
use my own one: P::Classes (http://pclasses.com).
The code in commoncpp2 looks awfull and is full of bugs !!
Best regards,
Christian Prochnow
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