On Mageia Cauldron since latest SDL release 2.0.10 freedink 109.6 fails to build with:
input.cpp: In function 'void input_init()':
input.cpp:94:15: error: 'SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH' was not declared in this scope
SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "0");
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
input.cpp:94:15: note: suggested alternative: 'SDL_HINT_ANDROID_TRAP_BACK_BUTTON'
SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "0");
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SDL_HINT_ANDROID_TRAP_BACK_BUTTON
make[2]: *** [Makefile:2097: input.o] Error 1
The "SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH" function was removed upstream :
https://github.com/SDL-mirror/SDL/commit/bd98528eb8fa77e14c14b495719f2442222a27a9
Regards,
David