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[Chicken-users] non-finalized object in SWIG
From: |
Daishi Kato |
Subject: |
[Chicken-users] non-finalized object in SWIG |
Date: |
Tue, 06 Jun 2006 16:42:23 +0900 |
User-agent: |
Wanderlust/2.15.2 (Almost Unreal) Emacs/21.4 Mule/5.0 (SAKAKI) |
To SWIG experts,
My question is if it is possible to create
an object that is not garbage collected.
DISOWN can be specified to input typemaps,
but can an object that is created by a constructor
be DISOWNed?
I would like to have sort of output typemaps with DISOWN.
Note that I'm not yet used to SWIG, but it looks pretty nice.
Daishi
- [Chicken-users] non-finalized object in SWIG,
Daishi Kato <=
- Re: [Chicken-users] non-finalized object in SWIG, John Lenz, 2006/06/06
- Re: [Chicken-users] non-finalized object in SWIG, Daishi Kato, 2006/06/06
- Re: [Chicken-users] non-finalized object in SWIG, John Lenz, 2006/06/20
- Re: [Chicken-users] non-finalized object in SWIG, Daishi Kato, 2006/06/21
- Re: [Chicken-users] non-finalized object in SWIG, John Lenz, 2006/06/22
- Re: [Chicken-users] non-finalized object in SWIG, felix winkelmann, 2006/06/22
- Re: [Chicken-users] non-finalized object in SWIG, Daishi Kato, 2006/06/22
- about DISOWN (Re: [Chicken-users] non-finalized object in SWIG, Daishi Kato, 2006/06/26
- Re: about DISOWN (Re: [Chicken-users] non-finalized object in SWIG, John Lenz, 2006/06/30
- Re: about DISOWN (Re: [Chicken-users] non-finalized object in SWIG, Daishi Kato, 2006/06/30