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Re: Mac OS use of ddd
From: |
Adanna Eziri |
Subject: |
Re: Mac OS use of ddd |
Date: |
Mon, 2 Nov 2020 16:56:50 -0600 |
Thanks,
I was looking up solutions online and came across a similar explanation.
Do you have any recommendations for a gdb debugger gui that is compatible on
MacOS?
I’ve been sifting through forums online but they all seem similarly outdated.
If i just have to deal with the standard gdb output format, I feel comfortable
doing that, just looking for alternatives!
Best,
AE
> On Nov 1, 2020, at 4:39 PM, rbd <rbd@soest.hawaii.edu> wrote:
>
> Hi Adanna,
>
> ddd is an X11 application, and the message you reported typically indicates
> that the X11 window system is not running and ddd can find no X11 display to
> which it can connect. Have you installed the XQuartz server from
> https://www.xquartz.org?
>
> FYI, ddd is now a very old application and has not run well, if at all, on
> macOS systems for the last two or three major releases due to problems with
> the Xt library and the difficulties which gdb (ddd's underlying debugger) now
> has with macOS executables. I have not used it successfully for years, if you
> can figure out how please let me know! (I figured out how to use Xcode's
> debugger in standalone mode as a substitute for ddd.)
>
> Roger
>
>> On Sun, 1 Nov 2020, Adanna Eziri wrote:
>>
>> Hi, I've installed ddd via terminal (i use vim) on my Mac laptop, but each
>> time I
>> try to run the code, I receive the following message:
>> Error: Can't open display:
>> I've tried installing LessTif and uninstalling openMotif to no avail. Is the
>> ddd window compatible with Mac OS devices? If so, how would I be able
>> to run it? My software is Mac OS 10.14.5 Mojave. Thanks in advance,
>> Adanna