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RE: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displa
From: |
Eric Schneider |
Subject: |
RE: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk |
Date: |
Mon, 18 Aug 2008 14:22:19 -0600 |
I was bit by this as well. In my case I get the AttributeError error if
config.conf is missing or has a typo ("type=nogl"). A present and correct
config.conf works fine.
-----Original Message-----
From: Johnathan Corgan [mailto:address@hidden
Sent: Monday, August 18, 2008 10:04 AM
To: Firas A.
Cc: address@hidden
Subject: Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope
displays in trunk
On Mon, Aug 18, 2008 at 4:57 AM, Firas A. <address@hidden> wrote:
> 2) I think screen refresh (drawing times) is too high (on my system) that
> leads to flickering.
You can lower the frame rate from the default of 30 by adding the
following line(s) to your config.conf:
[wxgui]
fft_rate=15 (...or whatever frame rate you want)
This will work with either the old or the new sinks.
> File "./usrp_fft.py", line 122, in __init__
> self.scope = fftsink2.fft_sink_c (panel, fft_size=1024,
> sample_rate=input_rate,
> AttributeError: 'module' object has no attribute 'fft_sink_c'
Please see if you can duplicate this problem. What directory were you
running 'usrp_fft.py' from?
> as mentioned in "README.gl", creating the file ~/.gnuradio/config.conf
> removed the error and everything was working fine in the second
usrp_fft.py
> shot.
Actually, if the config.conf is missing, the software just defaults to
the non-gl implementation, so this shouldn't have made a difference.
> I think this file should be creating automatically with the option
> style=gl (or at least style = auto)
Since this is still experimental code in the trunk, we default to not
using it until someone explicitly enables it. In release 3.2, it will
become the default unless GL support is missing, then will fall back
to using the non-GL version.
--
Johnathan Corgan
Corgan Enterprises LLC
http://corganenterprises.com/
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- [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Johnathan Corgan, 2008/08/14
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, masond, 2008/08/14
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Christian Kendi, 2008/08/15
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Rakesh Peter, 2008/08/16
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Firas A., 2008/08/18
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Johnathan Corgan, 2008/08/18
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Firas A., 2008/08/18
- RE: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk,
Eric Schneider <=
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Johnathan Corgan, 2008/08/18
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Stefan Bruens, 2008/08/22
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Eric Blossom, 2008/08/22
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Josh Blum, 2008/08/22
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Eric Blossom, 2008/08/22
- Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Josh Blum, 2008/08/22
Re: [Discuss-gnuradio] New OpenGL-based FFT, Waterfall, and Scope displays in trunk, Josh Blum, 2008/08/20