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gnustep-using game available as public beta
From: |
Julian Mayer |
Subject: |
gnustep-using game available as public beta |
Date: |
Wed, 16 Nov 2011 03:55:34 +0100 |
hey gnusteppers
the reason why i've been filing gnustep bugs like a madman the past few weeks
is that i've been porting a game from the mac to linux.
i want to thank everyone involved for your great fixes and help getting my app
running (and deployed).
despite the encountered bugs, the experience has been much better than i
expected, thanks to your phenomenal support. i can personally confirm that SVN
trunk is now exactly 1000% percent better for porting cocoa code than just a
few weeks ago. i would also like to remark that porting a modern cocoa codebase
would not have been possible without david's work on libobjc2/clang & blocks
support. thanks.
if any of you wants to have a look at what i've been building, i've been
porting the game CoreBreach:
http://corebreach.corecode.at/
here is a binary package of the first linux beta with a bundled patched gnustep
trunk version (32 & 64 bit):
http://corebreach.corecode.at/CoreBreach-1.1-beta-linux.tar.bz2
if it doesn't run look at the readme for the dependencies. if there are bugs in
the package, i'd be happy to hear about them ;-)
FYI, the main game "launcher" interface is using gnustep, then the actual
gameplay uses a fullscreen SDL/OpenGL context, only using gnustep-base (and
blocks for animation). after the game finishes the results/highscores are again
displayed using gnustep/gui.
i'd be happy to make the full version available to you once it is finished.
just contact me privately. BTW, there is definite hope for getting the game
code open sourced later on (about 10kloc game, 10kloc engine), if it ever
breaks even.
bye, julian
p.s. sorry the beta 1 has severely degraded texture quality. final version will
look exactly 4 times as good.
smime.p7s
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Re: gnustep-using game available as public beta, Riccardo Mottola, 2011/11/16
Re: gnustep-using game available as public beta, Fred Kiefer, 2011/11/16
Re: gnustep-using game available as public beta, Germán Arias, 2011/11/20