/* All Rights reserved */ #include @interface UCalc : NSObject { char operation; id number1, number2; id result; } - (void) Add: (id)sender; - (void) Button0: (id)sender; - (void) Button1: (id)sender; - (void) Button2: (id)sender; - (void) Button3: (id)sender; - (void) Button4: (id)sender; - (void) Button5: (id)sender; - (void) Button6: (id)sender; - (void) Button7: (id)sender; - (void) Button8: (id)sender; - (void) Button9: (id)sender; - (void) Clear: (id)sender; - (void) Div: (id)sender; - (void) Dot: (id)sender; - (void) Equal: (id)sender; - (void) Mul: (id)sender; - (void) Percent: (id)sender; - (void) Sub: (id)sender; - (void) Reverse: (id)sender; @end