/* * NumericUpDown.cs - Implementation of the * "System.Windows.Forms.NumericUpDown" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ namespace System.Windows.Forms { using System; using System.Drawing; // TODO: not all methods / properties / events implemeted at the moment // TODO: almost no checks public class NumericUpDown : UpDownBase { private decimal ivalue = 0; private decimal minimum = 0; private decimal maximum = 100; private decimal increment = 1; public NumericUpDown() { } public decimal Value { get { return ivalue; } set { if (value < Minimum) ivalue = Minimum; else if (value > Maximum) ivalue = Maximum; else ivalue = value; UpdateEditText(); } } public decimal Minimum { get { return minimum; } set { minimum = value; // FIXME: I'm not sure if it's right if (minimum > Maximum) Maximum = minimum; } } public decimal Maximum { get { return maximum; } set { maximum = value; // FIXME: I'm not sure if it's right if (maximum < Minimum) Minimum = maximum; } } public decimal Increment { get { return increment; } set { // FIXME: is it necessary to check the value? increment = value; } } public override void UpButton() { Value += Increment; if (Value > Maximum) Value = Maximum; UpdateEditText(); } public override void DownButton() { Value -= Increment; if (Value < Minimum) Value = Minimum; UpdateEditText(); } protected override void UpdateEditText() { Text = Convert.ToString(Value); } } }