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Subject: |
31.0.50; Problems with play-sound on MS-Windows |
Date: |
Sat, 14 Dec 2024 00:50:34 +0100 |
User-agent: |
Mozilla Thunderbird |
There are some problems with play-sound, but I didn't find an active bug
for them. Before working on them I have a couple of questions:
- Is sound playing synchronous on purpose?
- To support :data, we can use the PlaySound function, but we will lose
the ability to play files other than wav. We can maintain the current
code for files, and use PlaySound for :data. Another option would be to
simply save data to a temp file and play the file.
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--- Begin Message ---
Subject: |
Re: bug#74863: 31.0.50; Problems with play-sound on MS-Windows |
Date: |
Sat, 21 Dec 2024 12:37:37 +0200 |
> Date: Sun, 15 Dec 2024 19:33:35 +0100
> Cc: 74863@debbugs.gnu.org
> From: Cecilio Pardo <cpardo@imayhem.com>
>
> On 15/12/2024 13:50, Eli Zaretskii wrote:
>
> >> (defun load-file-into-unibyte-string (file-path)
> >> (with-temp-buffer
> >> (set-buffer-multibyte nil)
> >> (insert-file-contents file-path)
> >> (buffer-string)))
> >>
> >> (play-sound `(sound :data ,(load-file-into-unibyte-string "awav.wav")
> >> :volume 100))
> >
> > What's wrong with insert-file-contents-literally?
>
> Nothing. So many functions...
>
> >
> >> + if (in_memory)
> >> + i_result = !PlaySound (psz_file_or_data, NULL, SND_MEMORY);
> >
> > AFAIU, the documentation seems to say that the string passed as the
> > first argument to PlaySound is limited to 256 characters (i.e. bytes)?
> > If so, how do we play longer sounds?
>
> I think this limitation applies only when the argument points to a
> string, and not when using SND_MEMORY, which is documented with: "The
> pszSound parameter points to a sound loaded in memory."
>
> It's true the documentation doesn't say so, and I haven't found any
> clarification by Microsoft, but SND_MEMORY would be useless otherwise.
> Also I see normal usage searching the internet.
>
> > Should we also use SND_SENTRY flag (on Vista and later)?
>
> Yes, done in the attached patch.
Thanks, installed on master, and closing the bug.
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