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Re: Emacs 23.1.94 pretest
From: |
Tak Ota |
Subject: |
Re: Emacs 23.1.94 pretest |
Date: |
Mon, 15 Mar 2010 17:49:08 -0700 |
Fri, 12 Mar 2010 19:40:08 -0800: Jason Rumney <address@hidden> wrote:
>
> On 12/03/2010 07:25, Tak Ota wrote:
> > Some Japanese characters don't render correctly. One such example
> > character is the middle letter in the word game "ゲーム". Another one
> > I found is the dot character here between 1 and 2 "1・2".
> >
>
> What does C-u C-x = say about those characters?
>
Following are the results for each character respectively.
-Tak
---------------------------------------------------------------------------
character: ー (12540, #o30374, #x30fc)
preferred charset: unicode (Unicode (ISO10646))
code point: 0x30FC
syntax: w which means: word
category:
.:Base, H:2-byte Hiragana, K:2-byte Katakana, j:Japanese,
|:line breakable
buffer code: #xE3 #x83 #xBC
file code: not encodable by coding system iso-latin-1-dos
display: no font available
Character code properties: customize what to show
name: KATAKANA-HIRAGANA PROLONGED SOUND MARK
general-category: Lm (Letter, Modifier)
---------------------------------------------------------------------------
character: ・ (12539, #o30373, #x30fb)
preferred charset: unicode (Unicode (ISO10646))
code point: 0x30FB
syntax: _ which means: symbol
category:
.:Base, K:2-byte Katakana, c:Chinese, j:Japanese, |:line
breakable
buffer code: #xE3 #x83 #xBB
file code: not encodable by coding system iso-latin-1-dos
display: no font available
Character code properties: customize what to show
name: KATAKANA MIDDLE DOT
general-category: Po (Punctuation, Other)