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Re: macOS metal rendering engine in mac port
From: |
Eli Zaretskii |
Subject: |
Re: macOS metal rendering engine in mac port |
Date: |
Fri, 21 May 2021 09:07:25 +0300 |
> From: Aaron Jensen <aaronjensen@gmail.com>
> Date: Thu, 20 May 2021 18:17:18 -0700
> Cc: Alan Third <alan@idiocy.org>,
> YAMAMOTO Mitsuharu <mituharu@math.s.chiba-u.ac.jp>
>
> Inspired by a recent reddit post, I decided to give the emacs macport a try
> again with its metal rendering
> engine (--with-mac-metal). I'm pleasantly surprised by its performance. It's
> very usable regardless of my
> window size.
>
> I'm curious if now might be a good time to consider bringing over at least
> this rendering engine from the mac
> port and making it a part of Emacs proper. I'm not familiar with all of the
> reasons for keeping the mac port
> separate so maybe this whole thing is a non-starter, but I wanted to raise it
> because it's a real quality of life
> improvement on larger/higher dpi screens.
What is the "metal rendering engine", and where can one study what it
does?
- macOS metal rendering engine in mac port, Aaron Jensen, 2021/05/20
- Re: macOS metal rendering engine in mac port,
Eli Zaretskii <=
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/05/21
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/05/21
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/05/21
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/05/21
- Re: macOS metal rendering engine in mac port, Aaron Jensen, 2021/05/22
- Re: macOS metal rendering engine in mac port, Eli Zaretskii, 2021/05/22
- Re: macOS metal rendering engine in mac port, Eli Zaretskii, 2021/05/22
- Re: macOS metal rendering engine in mac port, Eli Zaretskii, 2021/05/22
- Re: macOS metal rendering engine in mac port, Alan Third, 2021/05/22