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Re: Creating animated gif from latex src blocks
From: |
Edouard Debry |
Subject: |
Re: Creating animated gif from latex src blocks |
Date: |
Thu, 09 Feb 2023 11:32:43 +0100 |
User-agent: |
Wanderlust/2.15.9 (Almost Unreal) SEMI-EPG/1.14.7 (Harue) FLIM-LB/1.14.9 (Gojō) APEL-LB/10.8 EasyPG/1.0.0 Emacs/30.0.50 (x86_64-w64-mingw32) MULE/6.0 (HANACHIRUSATO) |
Hi,
In reply to an old thread initiated, here is how I get animated pictures
from latex src blocks.
<=========================== GIF image ===============================>
#+NAME: before-make-gif
#+begin_src elisp :lexical no :results none
(setq org-format-latex-header "\\documentclass[tikz]{standalone}")
(setq org-latex-default-packages-alist nil)
(setq org-latex-packages-alist nil)
#+end_src
#+NAME: after-make-gif
#+begin_src elisp :lexical no :results none
(custom-reevaluate-setting 'org-format-latex-header)
(custom-reevaluate-setting 'org-latex-packages-alist)
(custom-reevaluate-setting 'org-latex-default-packages-alist)
#+end_src
#+NAME: make-gif
#+header: :file test1.gif
#+header: :exports results
#+header: :results output silent graphics file
#+header: :imagemagick yes
#+header: :iminoptions -density 600 -delay 8 -loop 0 -background white -alpha
remove
#+header: :headers '("\\usepackage{tikz}" "")
#+begin_src latex
\foreach \angle in {0,10,...,360} %
{
\begin{tikzpicture}
% fill circle and plot
\fill[blue!50] (-1,0) arc (0:\angle:1) -- (-2,0) -- cycle;
\fill[blue!50] plot[smooth,domain=0:\angle] (pi/180*\x,{sin(\x)}) |- (0,0);
% draw connection
\draw (-2,0) +(\angle:1) circle (2pt) -- (pi/180*\angle,{sin(\angle)})
circle (2pt);
% draw axes an ticks
\draw (-3.5,0) -- (7,0);
\foreach \deg in {90, 180, 270, 360}
\draw (pi/180*\deg,2pt) -- (pi/180*\deg,-2pt) node[below] {$\deg^\circ$};
\draw (0,-1.2) -- (0,1.2);
\foreach \y in {-1,-0.5,0.5,1}
\draw (2pt,\y) -- (-2pt,\y) node[left] {$\y$};
% draw plot and circle outline
\draw plot[smooth,domain=0:360] (pi/180*\x,{sin(\x)});
\draw (-2,0) circle (1);
\end{tikzpicture}
}
#+end_src
#+ATTR_ORG: :width 1500 :height 600
[[file:test1.gif]]
<=========================== GIF image ===============================>
<=========================== SVG image ===============================>
#+NAME: before-make-svg
#+begin_src elisp :lexical no :results none
(setq org-format-latex-header "\\documentclass[dvisvgm]{standalone}")
(setq org-latex-default-packages-alist nil)
(setq org-latex-packages-alist nil)
#+end_src
#+NAME: after-make-svg
#+begin_src elisp :lexical no :results none
(custom-reevaluate-setting 'org-format-latex-header)
(custom-reevaluate-setting 'org-latex-packages-alist)
(custom-reevaluate-setting 'org-latex-default-packages-alist)
#+end_src
#+NAME: make-svg
#+header: :file test1.svg
#+header: :exports results
#+header: :results output silent graphics file
#+header: :headers '("\\usepackage{animate}" "\\usepackage{tikz}"
"\\pgfmathsetmacro{\\pendulumswing}{40}"
"\\pgfmathsetmacro{\\pendulumlength}{5}")
#+begin_src latex
\begin{animateinline}[controls, palindrome]{45}
\multiframe{45}{rt=0+4}{%
\begin{tikzpicture}[line width=1pt]
\draw[dashed] (0:0) -- (90:{-\pendulumlength}) coordinate (o);
\draw[dashed] ({90-\pendulumswing}:{-\pendulumlength}) coordinate (a)
arc[start angle={90-\pendulumswing}, end angle={90+\pendulumswing},
radius={-\pendulumlength}] coordinate (b);
\draw[dashed, red] (a) -- (a |- o) coordinate (c) node[below] {$-x_m$};
\draw[dashed, red] (b) -- (b |- o) coordinate (d) node[below] {$x_m$};
\draw[-stealth, red] ([xshift=-1cm]c) -- ([xshift=1cm]d);
% variable \rt goes from 0 to 180
% cos(\rt) returns a value between -1 and 1 following a (co)sine curve
\pgfmathsetmacro{\pendulumangle}{cos(\rt)*\pendulumswing}
\draw (0:0) -- ({90+\pendulumangle}:{-\pendulumlength})
node[circle, fill=blue, text=white] {$\mathbf{m}$};
\end{tikzpicture}%
}%
\end{animateinline}
#+end_src
#+ATTR_ORG: :width 1500 :height 600
[[file:test1.svg]]
<=========================== SVG image ===============================>
The GIF generation first goes through generating a PDF file and then, converts
it
afterwards to gif with ImageMagick. It only uses "tikz" latex package.
The SVG generation uses "tikz" and "animate" latex packages. This latter is
initiated
with "dvisvgm" and therefore, the src block is configured to produce a svg file
("dvisvgm" again under the hood).
The GIF image shows up correctly animated in emacs, either as a plain file or
as a link in
orgmode (org-inline-animate).
The SVG file is statically well displayed in emacs, but not animated. As far as
I understand
the "animate" package uses javascript under the hood and indeed, the SVG file is
correctly animated in (e.g.) the chromium browser.
That is to note that for correct image generation, I had to tweak
'org-format-latex-header, , 'org-latex-packages-alist and
'org-latex-default-packages-alist orgmode variables. Setting nil for two
latters is probably
a bit too harsh, but I did not have enough time to figure out which package was
causing
problems.
So, as you may have guessed, before evaluating the latex block, I evaluate the
first
elisp block and after, the second elisp block's evaluation reverts orgmode
variables to
their previous settings.
This is a bit annoying, I wonder if there is a way to automatically evaluate
both
elisp blocks when running the latex block, one before and one after. I know
that some
blocks can be called within other code blocks but obviously, with the same
language.
Perhaps the "#+CALL:" syntax can call several code blocks ?
#+CALL : before-gif() make-gif() after-gif()
Let me know if you find a lighter way to generate animated images from src code
blocks.
Hope this helps
Regards
Edouard Debry
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