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Re: [Enigma-devel] Level as intended?


From: Miavir
Subject: Re: [Enigma-devel] Level as intended?
Date: Fri, 17 Oct 2003 22:34:58 +0200
User-agent: Mutt/1.2.5.1i

Hello Nat Pryce, you wrote on Fri, Oct 17, 2003 at 09:21:29PM +0100:

> From: <address@hidden>
> > There are several level which need to be solved by pushing stones
> > around. After some I noticed I was able to complete them without using
> > every movable stone. I am not sure whether this is intended or not
> > (with Sokoban levels propably not). I report them anyway so the author
> > may decide:
> ...
> > nat7 | Sok It To 'Em | Nat Pryce
> > Solved with two stones not moved (much) (see attachment).
> 
> Well, I personally don't really care if players can find a better way to
> solve that level.  There are many much trickier sokoban levels in the game
> now.  My head is hurting after solving just two of them.  I have to keep
> stopping to write new levels to calm down!

Hmm, one could make the numbers of blocks given the player less for higher
difficulties in these levels ? Just a thought :-)

Miavir




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