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Re: [Enigma-devel] Level as intended?
From: |
Miavir |
Subject: |
Re: [Enigma-devel] Level as intended? |
Date: |
Fri, 17 Oct 2003 22:34:58 +0200 |
User-agent: |
Mutt/1.2.5.1i |
Hello Nat Pryce, you wrote on Fri, Oct 17, 2003 at 09:21:29PM +0100:
> From: <address@hidden>
> > There are several level which need to be solved by pushing stones
> > around. After some I noticed I was able to complete them without using
> > every movable stone. I am not sure whether this is intended or not
> > (with Sokoban levels propably not). I report them anyway so the author
> > may decide:
> ...
> > nat7 | Sok It To 'Em | Nat Pryce
> > Solved with two stones not moved (much) (see attachment).
>
> Well, I personally don't really care if players can find a better way to
> solve that level. There are many much trickier sokoban levels in the game
> now. My head is hurting after solving just two of them. I have to keep
> stopping to write new levels to calm down!
Hmm, one could make the numbers of blocks given the player less for higher
difficulties in these levels ? Just a thought :-)
Miavir