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Re: [Enigma-devel] How to draw a CELLS map with levels???
From: |
Petr Machata |
Subject: |
Re: [Enigma-devel] How to draw a CELLS map with levels??? |
Date: |
Wed, 22 Oct 2003 19:06:37 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030312 |
Michi Hostettler wrote:
How can i draw a map(using ant.lua's CELLS) with different layers(one for
floors, one for actors, one for stones, one for items)???? can i use ralf's
MetaMap for this??? i need this for my level editor blackballed
(http://www.blackballed.uni.cc). please help me.
ant.lua supports this directly. You can have several cell tables -
standard is the one named 'cells'. And several level maps - standard is
the one named 'level'. If you use non-standard name, just write it to
level generatin function, such as:
create_world_by_map(floors, fcells)
draw_map(0, 0, stones, scells)
draw_map(0, 0, items, icells)
draw_map(0, 0, actors, acells)
Just advice - never use default parent when using layered maps. Upper
layers would cover lower ones with default parent.
More info should be in enigma/doc/ant_lua.txt, chapter 3.2.
michi h.
Petr Machata