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Re: [Enigma-devel] Make RubberBands
From: |
Ralf Westram |
Subject: |
Re: [Enigma-devel] Make RubberBands |
Date: |
Thu, 23 Oct 2003 22:29:02 +0200 |
User-agent: |
Mutt/1.5.4i |
Hi Nat,
>> playerx,playery = get_actor_coordinates( black_ball )
> I will add it.
It has already been there (enigma.GetPos()) but it didn't work for
actors - now it does.
Demonstration level which is tracking the marble is attached to this
posting.
cu
Ralf
--
Currently enjoying 'Crustation - Purple (Air Mix)'
ralf_track_actor.lua
Description: Text document