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Re: [Enigma-devel] Copyrights
From: |
Tacvek |
Subject: |
Re: [Enigma-devel] Copyrights |
Date: |
Sun, 2 Nov 2003 11:51:01 -0500 |
No there really is no good way aroud this. All code included with enigma
would have to be licenced under a GPL compatable licence. The most common
licence should, of course, be the GPL. Oxydlib may be put under LGPL or
unser the GPL, but I suggest it be placed under one of those.
I would say that becoming GNU enigma would be quite good. It would increase
the game's popularity, and would make increase the development speed of the
software. As Enigma's homepage is already the top google site for 'GNU
enigma', it would certainly help people trying to find this game. Now there
is no need to change every reference to 'Enigma' to 'GNU Enigma', however on
thwe main web page we shoulduse that name, unlike some GNU games like
nethack.
Of course this is all only going to happen if the majority of the developers
agree. It would be extremely benificial to be able to contact Meinolf
Schneider before we make this change. I would suggest using one of his
telephone numbers to attempt to contact him, as it is a little bit harder to
ignore the phone than t is to ignore email. That said, the person who
contacts him via phone would need to be able to speak German very well (i.e.
not me).
----- Original Message -----
From: "Daniel Heck" <address@hidden>
To: <address@hidden>
Sent: Saturday, November 01, 2003 7:49 AM
Subject: [Enigma-devel] Copyrights
> There seems to be some consensus that we should at least try to apply
> for official GNU membership. All in all this seems to be a good idea,
> and it's certainly less work than completely renaming the project.
>
> The first thing we have to clarify before we apply are the copyrights
> and licenses of various files that come with Enigma. Everything above
> ~15 lines of code counts as a significant contribution to which
> copyright law applies. Of course, there has always been the implicit
> assumption that, since you're contributing to a GPL'd project, your
> files fall under the same license. But as far as I see it, we need to
> make that explicit: every file should (if possible) contain a copyright
> and a short license notice.
>
> Petr's, Nat's, and Ralf's levels for example already do carry the
> necessary notices. But even my own levels don't... :-| If you have CVS
> access, please do that yourself. If not, please send and email to me or
> to the list explicitly stating your license terms (GPL or less
> restrictive). LEVELS WITHOUT A CLEAR COPYRIGHT NOTICE WILL NOT BE
> INCLUDED IN FUTURE RELEASES!
>
> As to the copyright notices in c++ source code: I you feel you've made a
> significant contribution (see above) to a particular source file, please
> do add an appropriate copyright notice. Consult the FSF's web pages if
> you need the formal rules for writing copyright notices :-)
>
> Note: The copyrights stay with the individual authors of levels and
> pieces of code. I'm not talking about assigning the copyright to me or
> to the FSF -- this is not necessary.
>
>
> I know it's a little annoying, but I don't think there is a way around
> this.
>
> Daniel
>
>
> --
> Daniel Heck
> http://www.rzuser.uni-heidelberg.de/~dheck/
>
>
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