[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Enigma-devel] st-coinslot: wrong time constants
From: |
S. Siggelkow |
Subject: |
[Enigma-devel] st-coinslot: wrong time constants |
Date: |
Mon, 8 Dec 2003 11:16:50 +0100 |
Hi,
the on-time of the coinslot is not similar with the original games. It seems in
enigma you buy
value(visible) seconds
2 1
5 2
10 4
in Per.Oxyd(s11)/Oxyd.magnum(48,68)
value seconds
1 ~ 3
2 ~ 6
4 ~12
The problems are obvious, in Oxyd magnum #100 the on-time is much too short,
the level will be unsolvable for most players. Two coins would make that puzzle
too easy.
So please can someone adapt the on-time, maybe with the enigma.SetCompatibility
mode.
I suspect the on-time depends on the graphic frames, because its not adjustable.
I count on you ;-)
Sven
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Enigma-devel] st-coinslot: wrong time constants,
S. Siggelkow <=