enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Enigma-devel] Pocket pc


From: Erich Schubert
Subject: Re: [Enigma-devel] Pocket pc
Date: Wed, 14 Feb 2007 10:45:10 +0100

Hi,
Enigma levels were designed for a 640x480-like screen resolution.
Someone suggested it would be nice to be able to support 320x240, but
that might be non-trivial (needs different menu system optimized for
that screensize).
Also the levels were often designed to be controlled by a real mouse.

However I remember that there was an independent oxyd clone designed
for PDAs, that is probably more appropriate.

A quick google search revealed http://www.harbaum.org/till/palm/mulg/

best regards,
Erich Schubert
--
   erich@(mucl.de|debian.org)      --      GPG Key ID: 4B3A135C    (o_
 To understand recursion you first need to understand recursion.   //\
 Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für   V_/_
       eine Stunde wie eine Heimat aus. --- Herrmann Hesse




reply via email to

[Prev in Thread] Current Thread [Next in Thread]