[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Enigma-devel] Pocket pc
From: |
Erich Schubert |
Subject: |
Re: [Enigma-devel] Pocket pc |
Date: |
Wed, 14 Feb 2007 10:45:10 +0100 |
Hi,
Enigma levels were designed for a 640x480-like screen resolution.
Someone suggested it would be nice to be able to support 320x240, but
that might be non-trivial (needs different menu system optimized for
that screensize).
Also the levels were often designed to be controlled by a real mouse.
However I remember that there was an independent oxyd clone designed
for PDAs, that is probably more appropriate.
A quick google search revealed http://www.harbaum.org/till/palm/mulg/
best regards,
Erich Schubert
--
erich@(mucl.de|debian.org) -- GPG Key ID: 4B3A135C (o_
To understand recursion you first need to understand recursion. //\
Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für V_/_
eine Stunde wie eine Heimat aus. --- Herrmann Hesse